Apology: I officially apologize to everybody for being partly responsible that computer game studies are now so often described as a simple conflict between ludology and narratology. What can I say? I’m sorry, it just seemed like a good idea at the time.
The blog now runs WordPress. To prove that I retain my techie sensibilities, I only wanted blog software in PHP since I understand that much in the way I don’t understand Perl. Trusting your valuable writing (i.e. data) to alien software always feels dangerous … though it’s an attitude that doesn’t always pay off in hours saved.
The computer game research center at the IT University in Copenhagen is finally a reality. We even got a nice web page to prove it.
There you go … the free trial of Radio Userland was as kind as to silently notify weblogs.com that I was creating a test site. At the time of writing, this test curiously scores as the #1 hit on Google if you search for “ludologist“.
For some reason, I have the largest Googleshare of the word ludology of anyone – 53.37% to be exact. As a random comparison, Gonzalo Frasca only has 10.34%. It doesn’t really make sense, but who am I to complain?
(Via Susana Tosca, Torill Mortensen and Nick Montfort.)
My name is Jesper Juul, and I am a ludologist.
This means that I study computer and video games for a living.
This is a blog about that, but I won’t hestitate to include whatever semiunrelated stuff is on my mind: From the top, the categories are games for thoughts, news, and commentaries on games, general for assorted observations and arguments; meta for general philosophical stuff, and tech for technology.