Will “core” Games dominate Mobile?

We’ve had a long period where mobile platforms (were seen as) dominated by casual games (games flexible towards different use cases, and mostly positive in their fictions), but with the release of Fortnite on iOS, we suddenly have a situation where a more traditional shooter is top grossing.

In an MCV interview, Tim Sweeney argues that this is the future: that “serious” games (sic) will be dominant in the mobile charts.

Well. It’s true that Fortnite is new in this context in terms of being a  top-grossing shooter. But the news is not so much that it is a “serious” game, meaning one that has depth and that players can keep improving their skills at. Candy Crush is an involved game if you try to get far, and so is Clash Royale, and the latter one is about multiplayer competition as well.

The news is really that a traditional “core” game genre, in this case the shooter, has been successfully launched on mobile platforms.

2 thoughts on “Will “core” Games dominate Mobile?”

  1. Hi Jesper, I’m a Chinese game designer. Do you interesting in publish your book in China? The book, “The Art of Failure”. I have a translate team, and I know a good publishing house. Reply me if you are interested.

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