In time to satisfy our late-October theory cravings, Eludamos maintains a good publication velocity and now brings us a new issue, volume 3, issue 2.
Vol 3, No 2 (2009)
Table of Contents
Positions
| Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games |
Abstract HTML PDF |
| Philipp Schweighauser |
115-132 |
Perspectives
| Generations and Game Localization |
Abstract HTML PDF |
| Darshana Jayemanne |
135-147 |
| Video Game Genre, Evolution and Innovation |
Abstract HTML PDF |
| Dominic Arsenault |
149-176 |
| Generations of Game Analytics, Achievements and High Scores |
Abstract HTML PDF |
| Ben Medler |
177-194 |
| Fahrenheit and the premature burial of interactive movies |
Abstract HTML PDF |
| Jonathan Lessard |
195-205 |
Articles
| Chopin’s Dream as Reality: A Critical Reading of Eternal Sonata |
Abstract HTML PDF |
| Johansen Quijano-Cruz |
209-218 |
| Just Gaming: On Being Differently Literate |
Abstract HTML PDF |
| Alex Kendall, Julian McDougall |
245-260 |
| An Analysis of Persistent Non-Player Characters in the First-Person Gaming genre 1998-2007: a case for the fusion of mechanics and diegetics |
Abstract HTML PDF |
| Dan Pinchbeck |
261-279 |
| Playing with one’s self: notions of subjectivity and agency in digital games |
Abstract HTML PDF |
| Alec Charles |
281-294 |
| Repelling the Invasion of the “Other”: Post-Apocalyptic Alien Shooter Videogames Addressing Contemporary Cultural Attitudes |
Abstract HTML PDF |
| Ryan Lizardi |
295-308 |
| Ten years later |
Abstract HTML PDF |
| Gerit Götzenbrucker, Margarita Köhl |
309-324 |