Keynoting at the Game Philosophy Conference in Potsdam

This week I am keynoting at the Philosophy of Computer Games conference in Potsdam, May 8-10.

My talk is Who Made the Magic Circle? Seeking the Solvable Part of the Game-Player Problem.

If the early days of game studies concerned the issue of games and stories, recent discussions appear to be focused on the issue of games and players. This is a discussion of methods and of the object of study: Should we discuss players or should we discuss games? There are two possible perspectives on this: The common “segregationist” perspective implies that games are structures separate from players, structures that players can subsequently subvert. In this talk, I will make the case for an alternative “integrationist” perspective wherein games are chosen and upheld by players, and where players will happily create formal rule systems and boundaries around the playing activity.
I will argue that the question of games and players must therefore be decomposed into a set of smaller problems, each of which must be answered with different methods.

It’s a meta-talk! Looking forwards to the conference.

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