StarCraft II is a Many Splendored Thing

It’s hard to argue with Blizzard these days, but the announcement of StarCraft II stirs many emotions for me.

One is respect for the game design of the original game (balancing three entirely different races that well!), but the other is that I experienced my own playing as a long plateau: I would admire the game design, but feel that I just wasn’t getting any better at the game. Perhaps, this time.

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