{"id":998,"date":"2010-05-03T11:29:49","date_gmt":"2010-05-03T15:29:49","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=998"},"modified":"2010-05-03T11:29:49","modified_gmt":"2010-05-03T15:29:49","slug":"nyu-announces-no-quarter-an-exhibition-of-games","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2010\/05\/03\/nyu-announces-no-quarter-an-exhibition-of-games\/","title":{"rendered":"NYU Announces No Quarter: An Exhibition of Games"},"content":{"rendered":"<p><a href=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2010\/05\/noquarter_small2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-999\" style=\" margin-right: 4px;\" title=\"noquarter_small2\" src=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2010\/05\/noquarter_small2.jpg\" alt=\"\" width=\"227\" height=\"300\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2010\/05\/noquarter_small2.jpg 680w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2010\/05\/noquarter_small2-450x595.jpg 450w\" sizes=\"auto, (max-width: 227px) 85vw, 227px\" \/><\/a>On <strong>May 6th<\/strong>, starting at 5pm, the NYU Game Center  will be hosting a reception for <strong>No Quarter: An Exhibition of  Games<\/strong>.<\/p>\n<p>No Quarter consists of four games that explore the possibilities for  social play in real-world environments, to imagine a new arcade that  generates complex, surprising, and playful interactions in the public  setting of a gallery space.<\/p>\n<p>Three of the games were commissioned specifically for the exhibit:<\/p>\n<p><strong>Raging Hadron<\/strong> is a two player competitive game by  independent game designer <strong>Mark \u2018messhof\u2019 Essen<\/strong> that  combines swashbuckling swordplay with 8-bit psychedelia.<\/p>\n<p><strong>Deep Sea<\/strong> is a graphics-free, audio-only game about  the terrors of deep sea diving by sound designer <strong>Robin Arnott<\/strong>.<\/p>\n<p><strong>Recurse<\/strong> is a manic game of twisting bodies, quick  reactions, and physical feedback by game designer <strong>Matt Parker<\/strong>.<\/p>\n<p>The exhibition will also feature <strong>16 Tons<\/strong>, a  four-player game of strategy and negotiation by the team of Game Center  faculty <strong>Eric Zimmerman<\/strong> and architect <strong>Nathalie  Pozzi<\/strong>, which was created for the Art History of Games  Conference.<\/p>\n<p>One of the goals of the Game Center is to support the New York game  scene and to encourage experimental and innovative work by local  independent game designers. To pursue this goal we intend to commission  small-scale games on an ongoing basis. We believe that games, like other  creative forms, can thrive outside the context of commercial  development.<\/p>\n<p>Please join us then on May 6th for a reception featuring all of these  games and a chance to meet with their creators. The event is open to  students, faculty, and the general public.<\/p>\n<p><strong>Food and wine will be served<\/strong>.<\/p>\n<p>After the reception the games will be on display in the Game Center  lobby through June 4th.<\/p>\n<p><em>721 Broadway, 9th floor, New York, NY 10003<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On May 6th, starting at 5pm, the NYU Game Center will be hosting a reception for No Quarter: An Exhibition of Games. No Quarter consists of four games that explore the possibilities for social play in real-world environments, to imagine a new arcade that generates complex, surprising, and playful interactions in the public setting of &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2010\/05\/03\/nyu-announces-no-quarter-an-exhibition-of-games\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;NYU Announces No Quarter: An Exhibition of Games&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-998","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=998"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/998\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}