{"id":95,"date":"2004-07-16T18:31:21","date_gmt":"2004-07-16T16:31:21","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=95"},"modified":"2004-07-16T18:31:21","modified_gmt":"2004-07-16T16:31:21","slug":"mmo-hard-to-make-money-on-me-toos","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2004\/07\/16\/mmo-hard-to-make-money-on-me-toos\/","title":{"rendered":"MMO: Hard to make Money on Me Too&#8217;s"},"content":{"rendered":"<p>Wired <a href=\"http:\/\/wired.com\/news\/games\/0,2101,64153,00.html?tw=wn_tophead_1\">article<\/a> on the current slate of MMOs being cancelled.<\/p>\n<p>While it&#8217;s hard to guess how big the market can become, it&#8217;s been pretty clear from the outset that the market was becoming too crowded. The game industry just never seems to recover from the &#8220;me too&#8221; TLA syndrome. It was FPS, then RTS, and now it&#8217;s MMO.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wired article on the current slate of MMOs being cancelled. While it&#8217;s hard to guess how big the market can become, it&#8217;s been pretty clear from the outset that the market was becoming too crowded. The game industry just never seems to recover from the &#8220;me too&#8221; TLA syndrome. It was FPS, then RTS, and &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2004\/07\/16\/mmo-hard-to-make-money-on-me-toos\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;MMO: Hard to make Money on Me Too&#8217;s&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-95","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/95","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=95"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/95\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=95"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=95"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=95"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}