{"id":780,"date":"2009-10-27T18:37:45","date_gmt":"2009-10-27T22:37:45","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=780"},"modified":"2009-11-13T19:26:08","modified_gmt":"2009-11-13T23:26:08","slug":"the-failure-game-pierre-insanity-inspired","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2009\/10\/27\/the-failure-game-pierre-insanity-inspired\/","title":{"rendered":"The Failure Game: Pierre, Insanity Inspired"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-781\" title=\"pierre_poster\" src=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2009\/10\/pierre_poster-423x600.jpg\" alt=\"pierre_poster\" width=\"254\" height=\"360\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2009\/10\/pierre_poster-423x600.jpg 423w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2009\/10\/pierre_poster-450x638.jpg 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2009\/10\/pierre_poster.jpg 1000w\" sizes=\"auto, (max-width: 254px) 85vw, 254px\" \/>From the not-so-<a href=\"http:\/\/www.jesperjuul.net\/ludologist\/?p=776\">casual<\/a> department, here is a new game, <a href=\"http:\/\/gambit.mit.edu\/loadgame\/summer2009\/pierre\/pierre_play.php\">Pierre: Insanity Inspired<\/a>.<\/p>\n<p><em>Pierre<\/em> was created at my previous workplace, the <a href=\"http:\/\/gambit.mit.edu\">Singapore-MIT GAMBIT Game Lab<\/a>.<\/p>\n<p>I functioned as a <em>product owner<\/em> on this game, which at GAMBIT means that I posed a research question that the game should answer.<\/p>\n<p><strong>Research question<\/strong>: <em>How do different ways of communicating failure influence the player&#8217;s experience and performance? <\/em><\/p>\n<p>The excellent team was then free make a game (more or less) within the constraints of that research question. <a href=\"http:\/\/gambit.mit.edu\/loadgame\/summer2009\/pierre\/pierre_play.php\">You can play the game here<\/a>.<\/p>\n<p>For more about the creation of the game, have a look at the <a href=\"http:\/\/gambit.mit.edu\/updates\/gotw\/\">GAMBIT updates<\/a> this week. Introduction video <a href=\"http:\/\/gambit.mit.edu\/updates\/2009\/10\/game_of_the_week_-_pierre_insa.php\">here<\/a>.<\/p>\n<p>As usual when I am posting games for research purposes, I will keep the further details close to the vest, and then post results later.<\/p>\n<p>In the meantime, <a href=\"http:\/\/gambit.mit.edu\/loadgame\/summer2009\/pierre\/pierre_play.php\">please play the game<\/a>! Thanks!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>From the not-so-casual department, here is a new game, Pierre: Insanity Inspired. Pierre was created at my previous workplace, the Singapore-MIT GAMBIT Game Lab. I functioned as a product owner on this game, which at GAMBIT means that I posed a research question that the game should answer. Research question: How do different ways of &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2009\/10\/27\/the-failure-game-pierre-insanity-inspired\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Failure Game: Pierre, Insanity Inspired&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[8,2],"tags":[],"class_list":["post-780","post","type-post","status-publish","format-standard","hentry","category-actual-games","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/780","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=780"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/780\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=780"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=780"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=780"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}