{"id":710,"date":"2009-08-19T12:23:08","date_gmt":"2009-08-19T16:23:08","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=710"},"modified":"2009-08-21T16:35:39","modified_gmt":"2009-08-21T20:35:39","slug":"ps3-slim-and-the-living-room","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2009\/08\/19\/ps3-slim-and-the-living-room\/","title":{"rendered":"PS3 Slim and the Living Room"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-711\" title=\"PS3 Slim\" src=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2009\/08\/ps3slim.jpg\" alt=\"PS3 Slim\" width=\"450\" height=\"253\" \/><\/p>\n<p>Sony has <a href=\"http:\/\/blog.us.playstation.com\/2009\/08\/18\/playstation-3-now-299-slimmer-version-coming-september-1st\/\">announced the new PlayStation 3 slim<\/a>.<\/p>\n<p>Without making any predictions about the sales of the slim, I think the importance of the physical design of game consoles has been vastly underestimated. It seems that console designers, being fans of technology, have tended to assume that <em>their<\/em> console would naturally be the center- and conversation piece of whatever living room they were placed in. The original PlayStation 3 was probably the worst offender of all time: huge, and with a <em>curved top<\/em>, signaling that no matter, this <em>had<\/em> to be the shiny object on top of whatever stack of devices that the consumer might have.<\/p>\n<p>The PS3 slim will fit into more living rooms, but the curved top remains.<\/p>\n<p>In Donald Norman&#8217;s 2005 <em>Emotional Design<\/em>, he makes the strangely prescient remark that, <em>in the future<\/em>, perhaps there would be video game consoles that by their physical design spoke to different audiences. Well, we have arrived. Now if only Microsoft would make a smaller and less noisy 360.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sony has announced the new PlayStation 3 slim. Without making any predictions about the sales of the slim, I think the importance of the physical design of game consoles has been vastly underestimated. It seems that console designers, being fans of technology, have tended to assume that their console would naturally be the center- and &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2009\/08\/19\/ps3-slim-and-the-living-room\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;PS3 Slim and the Living Room&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-710","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/710","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=710"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/710\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=710"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=710"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=710"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}