{"id":69,"date":"2004-04-13T11:34:36","date_gmt":"2004-04-13T09:34:36","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=69"},"modified":"2004-04-13T11:34:36","modified_gmt":"2004-04-13T09:34:36","slug":"story-its-everywhere","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2004\/04\/13\/story-its-everywhere\/","title":{"rendered":"Story: It&#8217;s everywhere"},"content":{"rendered":"<p>I will be posting some more detailed few things about Japan, GDC, and games in general in the following days, but as a quick warmup, here&#8217;s a picture of a Japanese women&#8217;s magazine:<br \/>\n<img decoding=\"async\" src=\"\/ludologist\/gfx\/japan_story.jpg\" alt=\"Story\" \/><\/p>\n<p>It&#8217;s much like the example of the <a href=\"http:\/\/jesperjuul.dk\/ludologist\/index.php?p=38\">&#8220;narrative&#8221; clothing section at Nordstrom<\/a>, and the question is this: What makes it an attractive idea that your life would be like a story? I guess it is a content-oriented view of story &#8211; a story consists of meaningful and interesting events. Buying the Nordstrom clothes or the Story magazine means that your life won&#8217;t just be &#8220;one damn thing after another&#8221;, but a series of interesting and important events.<\/p>\n<p>And it&#8217;s true that many games (like life sometimes) consist mostly of not-too-meaningful events, too much drudgery and too few things really interesting. Some of the game\/story discussion comes from this.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I will be posting some more detailed few things about Japan, GDC, and games in general in the following days, but as a quick warmup, here&#8217;s a picture of a Japanese women&#8217;s magazine: It&#8217;s much like the example of the &#8220;narrative&#8221; clothing section at Nordstrom, and the question is this: What makes it an attractive &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2004\/04\/13\/story-its-everywhere\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Story: It&#8217;s everywhere&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-69","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/69","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=69"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/69\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=69"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=69"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=69"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}