{"id":56,"date":"2004-01-03T11:21:26","date_gmt":"2004-01-03T09:21:26","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=56"},"modified":"2004-01-03T11:21:26","modified_gmt":"2004-01-03T09:21:26","slug":"readings-game-studies-5-war-as-a-game-the-puzzle-instinct","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2004\/01\/03\/readings-game-studies-5-war-as-a-game-the-puzzle-instinct\/","title":{"rendered":"Readings: Game Studies #5; War as a game; The Puzzle Instinct"},"content":{"rendered":"<p>Some readings:<\/p>\n<p>The new <a href= \"http:\/\/www.gamestudies.org\/0302\/\">Game Studies issue #5<\/a> is out, with pieces by Edward Castronova, Gonzalo Frasca, Shuen-shing Lee, Laurie Taylor, and Jan Van Looy. I haven&#8217;t been that active in relation to GS lately, having been engaged in other business, but I am working on getting the reviews up and running again.<\/p>\n<p>A somewhat old link, James Der Derian&#8217;s article on <a href= \"http:\/\/www.watsoninstitute.org\/bjwa\/archive\/10.1\/WarGaming\/DerDerian.pdf\" > the description of war as a game in relation to the Iraq war<\/a>.<br \/>\nMy <a href=\"http:\/\/www.jesperjuul.dk\/text\/gameplayerworld\">game definition<\/a> also discusses this very briefly &#8211; I think Der Derian overstates the case a bit, but it&#8217;s certainly possible to explain why war is often described as a game: Because it shares 5 of the 6 features of my game definition: 1) Rules, 2) Variable and quantifiable Outcome, 3) Value assigned to outcomes, 4) Player Effort, 5) Player attached to Outcome. But NOT 6) Negotiable\/optional consequences.<\/p>\n<p>And a somewhat overlooked book, Marcel Danesi&#8217;s <a href=\"http:\/\/www.indiana.edu\/~iupress\/books\/0-253-34094-2.shtml\">The Puzzle Instinct<\/a> discusses the history of puzzles from ancient Egypt to the present day. I would have wished that it mentioned video games, but it&#8217;s a valuable book anyway.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Some readings: The new Game Studies issue #5 is out, with pieces by Edward Castronova, Gonzalo Frasca, Shuen-shing Lee, Laurie Taylor, and Jan Van Looy. I haven&#8217;t been that active in relation to GS lately, having been engaged in other business, but I am working on getting the reviews up and running again. A somewhat &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2004\/01\/03\/readings-game-studies-5-war-as-a-game-the-puzzle-instinct\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Readings: Game Studies #5; War as a game; The Puzzle Instinct&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-56","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/56","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=56"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/56\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=56"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=56"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=56"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}