{"id":462,"date":"2008-06-13T11:28:33","date_gmt":"2008-06-13T15:28:33","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=462"},"modified":"2008-06-15T16:46:43","modified_gmt":"2008-06-15T20:46:43","slug":"co-potrafia-czego-nie-potrafi-gry-komputerowe-what-computer-games-can-and-cant-do","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2008\/06\/13\/co-potrafia-czego-nie-potrafi-gry-komputerowe-what-computer-games-can-and-cant-do\/","title":{"rendered":"Co potrafi&#261;,a czego nie potrafi&#261; gry komputerowe (What computer games can and can&#8217;t do)"},"content":{"rendered":"<p>Peter Wojcieszuk has graciously translated my paper <a href=\"http:\/\/www.jesperjuul.net\/text\/wcgcacd.html\">What computer games can and can&#8217;t do<\/a> into Polish: <a href=\"http:\/\/wiedzaiedukacja.pl\/archives\/952\">Co potrafi&#261;,a czego nie potrafi&#261; gry komputerowe<\/a>.<\/p>\n<p>This paper (from 2000) was the first time I made a position statement about the need for video game theory, for a <em>ludology<\/em>.<\/p>\n<p>Many of the things the paper asks for seem to have come true, but we are not exactly done (and it probably not technically possible to <em>be<\/em> done, we can just get further).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Peter Wojcieszuk has graciously translated my paper What computer games can and can&#8217;t do into Polish: Co potrafi&#261;,a czego nie potrafi&#261; gry komputerowe. This paper (from 2000) was the first time I made a position statement about the need for video game theory, for a ludology. Many of the things the paper asks for seem &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2008\/06\/13\/co-potrafia-czego-nie-potrafi-gry-komputerowe-what-computer-games-can-and-cant-do\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Co potrafi&#261;,a czego nie potrafi&#261; gry komputerowe (What computer games can and can&#8217;t do)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,4],"tags":[],"class_list":["post-462","post","type-post","status-publish","format-standard","hentry","category-games","category-meta"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/462","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=462"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/462\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=462"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=462"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=462"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}