{"id":450,"date":"2008-04-22T17:55:36","date_gmt":"2008-04-22T16:55:36","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=450"},"modified":"2008-04-22T17:56:46","modified_gmt":"2008-04-22T16:56:46","slug":"why-make-games-that-make-stories","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2008\/04\/22\/why-make-games-that-make-stories\/","title":{"rendered":"Why Make Games That Make Stories?"},"content":{"rendered":"<p>I have just had a &#8220;riposte&#8221; published on <a href=\"http:\/\/www.electronicbookreview.com\">EBR<\/a> for the <a href=\"http:\/\/mitpress.mit.edu\/catalog\/item\/default.asp?ttype=2&amp;tid=11000\">Second Person<\/a> anthology.<\/p>\n<p>In response to James Wallis&#8217; article &#8220;<a href=\"http:\/\/www.electronicbookreview.com\/thread\/firstperson\/generic\">Making Games That Make Storie<\/a>s&#8221;, my short piece is &#8220;<a href=\"http:\/\/www.electronicbookreview.com\/thread\/firstperson\/genericrip\">Why Make Games That Make Stories?<\/a>&#8220;:<\/p>\n<blockquote><p>Wallis makes a number of excellent observations about <span class=\"lightEmphasis\">story-making games<\/span>, the type of story-game where players explicitly create or co-create a story. He discusses story games that make only very broken stories and shows how the genre knowledge of players can be instrumental for actual game play.<span xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\" class=\"glosschain\"><\/span><\/p>\n<p>So let me ask the &#8220;ludological&#8221; question: Why?<br \/>\n<br \/>\n<a href=\"http:\/\/www.electronicbookreview.com\/thread\/firstperson\/genericrip\">More<\/a><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>I have just had a &#8220;riposte&#8221; published on EBR for the Second Person anthology. In response to James Wallis&#8217; article &#8220;Making Games That Make Stories&#8221;, my short piece is &#8220;Why Make Games That Make Stories?&#8220;: Wallis makes a number of excellent observations about story-making games, the type of story-game where players explicitly create or co-create &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2008\/04\/22\/why-make-games-that-make-stories\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Why Make Games That Make Stories?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-450","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/450","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=450"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/450\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=450"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=450"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=450"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}