{"id":395,"date":"2007-11-06T20:30:58","date_gmt":"2007-11-06T19:30:58","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=395"},"modified":"2007-11-06T22:16:57","modified_gmt":"2007-11-06T21:16:57","slug":"the-player-conference","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2007\/11\/06\/the-player-conference\/","title":{"rendered":"The [Player] Conference"},"content":{"rendered":"<p>Call for papers for <em>The [Player] Conference<\/em> at the IT University in Copenhagen next August.<\/p>\n<p>*<\/p>\n<p><span>The Center for Computer Games Research at the IT University in Copenhagen is pleased to announce<em> The [Player] Conference<\/em>, a conference for games researchers taking place August 26<sup>th<\/sup> &#8211; 29<sup>th<\/sup> 2008.<o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><br \/>\nThere is no escaping the player in games research. Whether the focus is on formal aspects of games or on studies of actual gamers, the player is an intrinsic part of the gaming situation. Despite this, the underlying assumptions that inform the notion of the player are often not made explicit in the work of game scholars, regardless of their academic background. This is problematic in itself, but even more so in the inter-disciplinary field of games research where unclear terminology may cloud communication across the borders of academic traditions.<o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><br \/>\nThe central focus for The [Player] Conference is to uncover the assumptions that inform our work as game scholars with regards to the player and to consider how we think about and study the player as embodied, represented, derived, historical, idealised &#8211; to mention only a few of the positions the notion of player may be put in. <o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><br \/>\nWhile all papers should focus on the player in some respect or other, there is a diversity of topics to consider. The topics include but are not limited to:<o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Conceptions and definitions of players within different disciplines.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Ideal and real players.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Player experience, emotions, affects and cognitions.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Player agency.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Player taxonomies.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Methodological issues of studies that deal with players.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Ontology of player representations.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>The player\u2019s perception and comprehension of the gaming situation.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Player motivations.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>The position created by the game for the player.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Player expectations.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>The player as subject and object.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>The player in history.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Playing for academic purposes.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>The many different roles of players.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Videogame\u2019s possible effects on players.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Assumptions about players within academia and the industry.<o:p><\/o:p><\/span><\/p>\n<p><span style=\"font-family: 'Bitstream Vera Serif','serif'\"><span>&#8211;<span style=\"font-family: 'Times New Roman'; font-style: normal; font-variant: normal; font-weight: normal; font-size: 7pt; line-height: normal; font-size-adjust: none; font-stretch: normal\">       <\/span><\/span><\/span><span>Control of player creativity and communities.<o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><br \/>\nWe invite submissions of full papers and panels by the 31<sup>st<\/sup> March 2008.<span>  <\/span>All submissions will undergo a double blind review process.<span>  <\/span>Notification of acceptance will be announced by the 5<sup>th<\/sup> of May 2008.<span>  <\/span>The maximum word limit for full papers is 10000, and 600 pr participant for panels. Note that the panels should focus on debating a chosen topic both among its participants and with the audience.<o:p><\/o:p><\/span><\/p>\n<p><span><o:p> <\/o:p><br \/>\nInquiries can be sent to <span style=\"color: blue\"><a href=\"mailto:player2008@itu.dk\">player2008@itu.dk<\/a><\/span>. More information will be available on <\/span><span style=\"color: blue\" lang=\"DA\"><a href=\"http:\/\/game.itu.dk\/player\/\"><span>http:\/\/game.itu.dk\/player\/<\/span><\/a><\/span><span> shortly. <o:p><\/o:p><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Call for papers for The [Player] Conference at the IT University in Copenhagen next August. * The Center for Computer Games Research at the IT University in Copenhagen is pleased to announce The [Player] Conference, a conference for games researchers taking place August 26th &#8211; 29th 2008. There is no escaping the player in games &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2007\/11\/06\/the-player-conference\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The [Player] Conference&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-395","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/395","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=395"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/395\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=395"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=395"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=395"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}