{"id":35,"date":"2003-09-10T15:52:42","date_gmt":"2003-09-10T13:52:42","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=35"},"modified":"2003-09-10T15:52:42","modified_gmt":"2003-09-10T13:52:42","slug":"phd-crunch-time","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2003\/09\/10\/phd-crunch-time\/","title":{"rendered":"Ph.D. Crunch Time"},"content":{"rendered":"<p>Entering the last three weeks of my Ph.D..<br \/>\n21 days of work if I want to meet the official deadline of October 1st.<br \/>\nI&#8217;ll be exhausted by the end of it, but it&#8217;s also one of those times where everything is connected. The smallest break immediately brings 10 ideas that I rush to write down. It&#8217;s also a kill your darlings-moment: I see all the brilliant flashes of insight that I can&#8217;t put in my Ph.D.; it&#8217;s unlikely I will have the time to explain why Auerbach&#8217;s <em>Figura<\/em> enlightens us on the interpretation of Super Mario Sunshine. The small amount of procrastination that I do get done is conveniently spent playing relevant games. Real procrastination is then to play irrelevant games, though my mind picks up strange connections anyway.<br \/>\nI am past Tim Henman and Jim Courier in Virtua Tennis on my NTSC Dreamcast, 4th seeded in the world, but beating <em>King<\/em> is really, really hard. This was meant to be a pure waste of time, but I&#8217;ve already written about how Virtua Tennis is a <em>stylized simulation<\/em> of real tennis in that many aspects of the real sport has been removed: You can&#8217;t leave the court; the player automatically positions himself for a smash. And is it cheating to quit a game in career mode if it&#8217;s not going well or should you play it to the end?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Entering the last three weeks of my Ph.D.. 21 days of work if I want to meet the official deadline of October 1st. I&#8217;ll be exhausted by the end of it, but it&#8217;s also one of those times where everything is connected. The smallest break immediately brings 10 ideas that I rush to write down. &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2003\/09\/10\/phd-crunch-time\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Ph.D. Crunch Time&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-35","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/35","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=35"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/35\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=35"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=35"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}