{"id":3134,"date":"2025-01-03T18:53:12","date_gmt":"2025-01-03T17:53:12","guid":{"rendered":"https:\/\/www.jesperjuul.net\/ludologist\/?p=3134"},"modified":"2025-01-03T18:53:12","modified_gmt":"2025-01-03T17:53:12","slug":"a-history-of-the-commodore-64-in-twelve-objects-10-you-are-invited-to-a-demo-party","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2025\/01\/03\/a-history-of-the-commodore-64-in-twelve-objects-10-you-are-invited-to-a-demo-party\/","title":{"rendered":"A History of the Commodore 64 in Twelve Objects #10: You are Invited to a Demo Party"},"content":{"rendered":"<p><em><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright  wp-image-3135\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-434x600.webp\" alt=\"1988 demo party invitation\" width=\"313\" height=\"433\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-434x600.webp 434w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-450x623.webp 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-108x150.webp 108w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-768x1063.webp 768w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1-1110x1536.webp 1110w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/jewels_danish_gold_dominators_and_upfront_party_1988_invitation_p1.webp 1121w\" sizes=\"auto, (max-width: 313px) 85vw, 313px\" \/><\/a>On the occasion of my new book <a href=\"https:\/\/jesperjuul.net\/c64\">Too Much Fun: The Five Lives of the Commodore 64 Computer<\/a>, I am writing\u00a0<\/em>The History of the Commodore 64 in Twelve Objects<em>, posted weekly from November 1<sup>st<\/sup>, 2024:<\/em><\/p>\n<p>I have told this Commodore 64 history through objects. And indeed, the C64\u2019s commercial life ended before the immaterial internet became widely available. Though dial-up bulletin boards (BBS) gradually made it possible to communicate over telephone lines, the more or less underground (and more or less illicit) technical culture of the C64 was tangible and completely physical.<\/p>\n<p><em>Parties<\/em> started taking place during the late 1980s especially in Northern Europe, meetings of almost exclusively boys and young men bringing their computers and CRT monitors to crowded rooms, sharing software, and later competing in making <em>demos<\/em>, audiovisual programs demonstrating skills.<\/p>\n<p>The first parties were strictly noncommercial and invite-only events. You felt part of an elite club, receiving the paper invite <u>by physical mail<\/u>.<\/p>\n<p>Looking back, the bigger parties started in smaller towns, using municipal buildings like schools and community centers as well as support from non-profits like scouts. The 1988 <em>Tommerup<\/em> party was in the latter, a scout center. According to legend, organizers were overwhelmed by attendees, and the party was moved to an also overcrowded community center.<\/p>\n<p><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup.webp\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3138\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup-450x314.webp\" alt=\"The Tommerup demo party\" width=\"450\" height=\"314\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup-450x314.webp 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup-150x105.webp 150w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup-768x536.webp 768w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup-1200x838.webp 1200w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/tommerup.webp 1467w\" sizes=\"auto, (max-width: 450px) 85vw, 450px\" \/><\/a><\/p>\n<p><em>The 1988 Tommerup party in a much too crowded room. (Photo by Bj\u00f6rn Fogelberg)<\/em><\/p>\n<p>As I began participating in such events around 1988, parties tried to shed the association with piracy and became \u201cdemoparties\u201d with formalized competitions for the best demo.<\/p>\n<p><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/newlimits.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3139\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/newlimits.gif\" alt=\"New Limits demo\" width=\"384\" height=\"272\" \/><\/a><\/p>\n<p><em>New Limits demo by The Supply Team<\/em><\/p>\n<p>In <em>Too Much Fun<\/em> I tell the story of a 1989 demoparty, what it was like to write demos and to participate, but for now it is enough to say that early demos were often focused on showing one technical trick, like in The Supply Team\u2019s \u201cNew Limits\u201d demo release at Tommerup, which shows a scrolling text that fills the entire screen including the border.<\/p>\n<div style=\"width: 384px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-3134-1\" width=\"384\" height=\"272\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/webm\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deusex.webm?_=1\" \/><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deusex.webm\">https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deusex.webm<\/a><\/video><\/div>\n<div style=\"width: 384px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-3134-2\" width=\"384\" height=\"272\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/webm\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deuxex2.webm?_=2\" \/><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deuxex2.webm\">https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2025\/01\/deuxex2.webm<\/a><\/video><\/div>\n<p><em>Crest\/Oxyron\u2019s 2000 Deus Ex Machina demo.<\/em><\/p>\n<p>Demos later evolved into more elaborate designs, often structured around a theme or visual composition, like in Crest\/Oxyron\u2019s 2000 <em>Deus Ex Machina<\/em>.<\/p>\n<p><em>What demos have you enjoyed?<\/em><\/p>\n<p><strong>Coming Jan 10<sup>th<\/sup>: Object #11 \u2013 Turrican II\u00a0 &#8211; keeping up with the Amiga<\/strong><\/p>\n<p><strong>\u00a0<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On the occasion of my new book Too Much Fun: The Five Lives of the Commodore 64 Computer, I am writing\u00a0The History of the Commodore 64 in Twelve Objects, posted weekly from November 1st, 2024: I have told this Commodore 64 history through objects. And indeed, the C64\u2019s commercial life ended before the immaterial internet &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2025\/01\/03\/a-history-of-the-commodore-64-in-twelve-objects-10-you-are-invited-to-a-demo-party\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;A History of the Commodore 64 in Twelve Objects #10: You are Invited to a Demo Party&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[26,2],"tags":[],"class_list":["post-3134","post","type-post","status-publish","format-standard","hentry","category-c64","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/3134","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=3134"}],"version-history":[{"count":5,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/3134\/revisions"}],"predecessor-version":[{"id":3145,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/3134\/revisions\/3145"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=3134"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=3134"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=3134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}