{"id":296,"date":"2006-11-22T22:27:14","date_gmt":"2006-11-22T21:27:14","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=296"},"modified":"2006-11-22T22:27:14","modified_gmt":"2006-11-22T21:27:14","slug":"mit-november-28-half-real-a-video-game-in-the-hands-of-a-player","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2006\/11\/22\/mit-november-28-half-real-a-video-game-in-the-hands-of-a-player\/","title":{"rendered":"MIT November 28: Half-Real, A Video Game in the Hands of a Player"},"content":{"rendered":"<p>I will be speaking at CMS \/ MIT in Boston on November 28, 2006 at 5:00 PM.<br \/>\nLocation: 1-136<\/p>\n<p><strong>Half-Real: A Video Game in the Hands of a Player<\/strong><\/p>\n<p>What happens when a player picks up video game, learns to play it, masters it, and leaves it? Using concepts from my book on video games, <em>Half-Real: Video Games between Real Rules and Fictional Worlds<\/em>, I will argue that video game players are neither rational solvers of abstract problems, nor daydreamers in fictional worlds, but both of these things with shifting emphasis. The unique quality of video games is to be located in their intricate interplay of rules and fictions, which I will examine across genres, from casual games to massively multiplayer games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I will be speaking at CMS \/ MIT in Boston on November 28, 2006 at 5:00 PM. Location: 1-136 Half-Real: A Video Game in the Hands of a Player What happens when a player picks up video game, learns to play it, masters it, and leaves it? Using concepts from my book on video games, &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2006\/11\/22\/mit-november-28-half-real-a-video-game-in-the-hands-of-a-player\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;MIT November 28: Half-Real, A Video Game in the Hands of a Player&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-296","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/296","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=296"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/296\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=296"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=296"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=296"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}