{"id":2721,"date":"2020-12-22T20:45:24","date_gmt":"2020-12-22T19:45:24","guid":{"rendered":"https:\/\/www.jesperjuul.net\/ludologist\/?p=2721"},"modified":"2020-12-22T20:45:24","modified_gmt":"2020-12-22T19:45:24","slug":"the-pragmatic-console-generation","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2020\/12\/22\/the-pragmatic-console-generation\/","title":{"rendered":"The Pragmatic (Console) Generation"},"content":{"rendered":"<p>The new console generation really <em>is<\/em> different this time. I&#8217;ve long been <img loading=\"lazy\" decoding=\"async\" class=\" wp-image-2723 alignright\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-e1608664104829.png\" alt=\"PlayStation 5\" width=\"208\" height=\"251\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-e1608664104829.png 492w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-e1608664104829-450x543.png 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-e1608664104829-124x150.png 124w\" sizes=\"auto, (max-width: 208px) 85vw, 208px\" \/>interested in how video game consoles have &#8211; at least since the Nintendo 64 &#8211; consistently been promoted on the promise that <em>now<\/em>, graphics were being <em>revolutionized <\/em>and we would finally be able to play video games that were &#8220;just like movies&#8221;.<\/p>\n<p>With the PlayStation 5 and Xbox Series S|X, the main story is a different one: <em>load times<\/em>. For example, The Verge&#8217;s <a href=\"https:\/\/www.theverge.com\/21550146\/sony-playstation-5-ps5-review\">PlayStation 5 review<\/a> lists &#8220;Games load quickly and run smoothly&#8221; as a top positive point, and features a table comparing load times, but graphical capabilities are a bit more theoretical &#8211; do you have a 4K TV?<\/p>\n<figure id=\"attachment_2724\" aria-describedby=\"caption-attachment-2724\" style=\"width: 524px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2724 \" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times-450x182.png\" alt=\"PS5 load times\" width=\"524\" height=\"212\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times-450x182.png 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times-150x61.png 150w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times-768x311.png 768w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/PS5-load-times.png 832w\" sizes=\"auto, (max-width: 524px) 85vw, 524px\" \/><\/a><figcaption id=\"caption-attachment-2724\" class=\"wp-caption-text\">The load time comparison we did not know we needed<\/figcaption><\/figure>\n<p>The Xbox Series S|X get a similar treatment, with <a href=\"https:\/\/www.theverge.com\/21548987\/xbox-series-x-review\">load times getting top billing in the Verge review<\/a>. It is definitely becoming harder for non-experts to tell console generations apart graphically.<\/p>\n<p>Sony and Microsoft are actually catching up to Nintendo here. Where Xbox One and PlayStation 4 were in many ways painful hells of just-wait-30-minutes-for-the-update-before-playing, one of the selling points of the Nintendo Switch really was the near-instantaneous launch times, and instant sleep and wake from sleep.<\/p>\n<p>Interestingly, this comes at a time where the game industry at large has begun to talk of &#8220;quality of life updates&#8221; &#8211; the kind of update that doesn&#8217;t add features, but just removes some time management or other hassles from the player. The primary barrier to playing is almost always\u00a0<em>time<\/em>, and the PlayStation 5 focus on <a href=\"https:\/\/www.vice.com\/en\/article\/5dp34k\/internal-sony-docs-explain-how-activities-became-a-cornerstone-for-ps5\">activities<\/a> is a way for a console to compete with the bite-sized chunks of playtime that we get for free on our phones, but which have been hard to come by on consoles.<\/p>\n<h3>Generic Hardware for Unique Experiences<\/h3>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2722 alignright\" src=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/Xbox-e1608664636111.png\" alt=\"\" width=\"253\" height=\"232\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/Xbox-e1608664636111.png 620w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/Xbox-e1608664636111-450x413.png 450w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2020\/12\/Xbox-e1608664636111-150x138.png 150w\" sizes=\"auto, (max-width: 253px) 85vw, 253px\" \/>The other apparent thing now is the sheer genericness of the hardware. The Xbox and PlayStations are now both just boxes of ever-so-slightly modified generic PC components, AMD RDNA 2 CPU and GPU, SSD and so on. I think this correlates with a de-emphasizing of console generations, with a larger expectation of backwards compatibility and mid-generation updates (PS4 Pro, Xbox One S|X).<\/p>\n<p>In parallel, the commodification of phone hardware means that the Switch is basically the hardware of large Android phone.<\/p>\n<p>So it&#8217;s a pragmatic generation, one of making-do, not of flashy new graphics, not of fancy new technology. It&#8217;s just a generation of casualization, of making games fit better into people&#8217;s lives.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new console generation really is different this time. I&#8217;ve long been interested in how video game consoles have &#8211; at least since the Nintendo 64 &#8211; consistently been promoted on the promise that now, graphics were being revolutionized and we would finally be able to play video games that were &#8220;just like movies&#8221;. With &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2020\/12\/22\/the-pragmatic-console-generation\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Pragmatic (Console) Generation&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-2721","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2721","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=2721"}],"version-history":[{"count":1,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2721\/revisions"}],"predecessor-version":[{"id":2725,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2721\/revisions\/2725"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=2721"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=2721"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=2721"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}