{"id":2304,"date":"2017-01-19T10:18:32","date_gmt":"2017-01-19T09:18:32","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=2304"},"modified":"2017-01-19T10:18:32","modified_gmt":"2017-01-19T09:18:32","slug":"the-darkening-of-play","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2017\/01\/19\/the-darkening-of-play\/","title":{"rendered":"The Darkening of Play"},"content":{"rendered":"<p style=\"padding-left: 30px;\"><em>These are some comments from my keynote at Rutger&#8217;s\u00a0<a href=\"http:\/\/extendingplay.rutgers.edu\/\">Extending Play conference<\/a>\u00a0<\/em>in 2016,<em>\u00a0co-presenting with Shaka\u00a0McGlotten<\/em>.<\/p>\n<p><strong>Hasn&#8217;t our\u00a0sense of <em>play<\/em> suddenly become quite dark?<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright  wp-image-2306\" src=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2017\/01\/images-1-401x600.jpg\" alt=\"\" width=\"174\" height=\"260\" srcset=\"https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2017\/01\/images-1-401x600.jpg 401w, https:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2017\/01\/images-1.jpg 426w\" sizes=\"auto, (max-width: 174px) 85vw, 174px\" \/>There is a change in our primary conceptions of playing, and game-playing. In Brian Sutton-Smith&#8217;s <i>Ambiguity of play,\u00a0<\/i>he lists 7 common rhetorics of play, meaning\u00a07 common ways in which play is framed.<\/p>\n<p>When the field of game studies began, we probably used four quite positive rhetorics of play:<\/p>\n<ol>\n<li><span style=\"text-decoration: underline;\"><strong>Rhetoric of play as progress.<\/strong><\/span><\/li>\n<li>Rhetoric of play as fate.<\/li>\n<li>Rhetoric of play as power.<\/li>\n<li><span style=\"text-decoration: underline;\"><strong>Rhetoric of play as identity.<\/strong><\/span><\/li>\n<li><span style=\"text-decoration: underline;\"><strong>Rhetoric of play as the imaginary.<\/strong><\/span><\/li>\n<li><span style=\"text-decoration: underline;\"><strong>Rhetoric of the self.<\/strong><\/span><\/li>\n<li>Rhetoric of play as frivolous.<\/li>\n<\/ol>\n<p>This is not surprising. The field of game studies started out arguing against negative views of video games (&#8220;they make children crazy!&#8221;), and we therefore\u00a0celebrated play, and games.<\/p>\n<p>We\u00a0emphasized\u00a0learning (play as progress), playing with identity, we emphasized the positive creations of the imaginary, and we emphasized the <em>me-time<\/em>\u00a0of\u00a0playing (the self).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright  wp-image-2307\" src=\"http:\/\/www.jesperjuul.net\/ludologist\/wp-content\/uploads\/2017\/01\/51g43622gL._SX331_BO1204203200_1.jpg\" alt=\"\" width=\"185\" height=\"277\" \/>But now\u00a0it seems we are in a darker place.\u00a0This became clear to me when I rediscovered\u00a0Howard Rheingold&#8217;s 2002 book S<em>mart Mobs<\/em>. Compared to this book, there is a distinct dystopian feeling now. We rarely\u00a0discuss internet or\u00a0game culture as something positive.<\/p>\n<p>We no longer\u00a0talk about smart mobs, just\u00a0<em>mobs<\/em>.<\/p>\n<p>We discuss\u00a0game culture as a problem, and we think of self-organized\u00a0online groups as dangerous, both in games, and in, ahem, politics.<\/p>\n<p>Returning to Sutton-Smith, the primary framing\u00a0of play now seems one of power and domination. Play now appears\u00a0to be a dark place from which grows discrimination, dominance, and threats of violence.<\/p>\n<ol>\n<li>Rhetoric of play as progress.<\/li>\n<li>Rhetoric of play as fate.<\/li>\n<li><strong><span style=\"text-decoration: underline;\">Rhetoric of play as power.<\/span><\/strong><\/li>\n<li>Rhetoric of play as identity.<\/li>\n<li>Rhetoric of play as the imaginary.<\/li>\n<li>Rhetoric of the self.<\/li>\n<li>Rhetoric of play as frivolous.<\/li>\n<\/ol>\n<p>My hope is simple: I hope we can keep our focus here, that we can be aware of what is happening and do what\u00a0we can to change things.\u00a0But also that we don&#8217;t become\u00a0the school that <a href=\"http:\/\/www.seattletimes.com\/nation-world\/elementary-schools-increasingly-restrict-or-ban-recess-for-kids\/\">bans recess<\/a>\u00a0for fear of lawsuits. That we can be\u00a0aware of what is happening in the world around us, while we still remember the good sides of play.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>These are some comments from my keynote at Rutger&#8217;s\u00a0Extending Play conference\u00a0in 2016,\u00a0co-presenting with Shaka\u00a0McGlotten. Hasn&#8217;t our\u00a0sense of play suddenly become quite dark? There is a change in our primary conceptions of playing, and game-playing. In Brian Sutton-Smith&#8217;s Ambiguity of play,\u00a0he lists 7 common rhetorics of play, meaning\u00a07 common ways in which play is framed. When &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2017\/01\/19\/the-darkening-of-play\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Darkening of Play&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-2304","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2304","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=2304"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2304\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=2304"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=2304"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=2304"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}