{"id":2291,"date":"2016-12-05T11:51:27","date_gmt":"2016-12-05T10:51:27","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=2291"},"modified":"2016-12-05T11:51:27","modified_gmt":"2016-12-05T10:51:27","slug":"new-issue-of-the-game-journal-52016","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2016\/12\/05\/new-issue-of-the-game-journal-52016\/","title":{"rendered":"New issue of the G|A|M|E Journal, 5\/2016"},"content":{"rendered":"<p class=\"post-title\">For your theoretical perusal.<\/p>\n<h2 class=\"post-title\"><a href=\"http:\/\/www.gamejournal.it\/issues\/game-n-52016\/\">G|A|M|E \u2013 n. 5\/2016<\/a><\/h2>\n<div class=\"post-entry\">\n<p><strong>vol. 1<em>, <\/em>2016 \u2013 <\/strong>Journal (peer-reviewed):\u00a0<em>Games on Games. Game design as critical reflexive practice\u00a0<\/em>(edited by Giovanni Caruso, Riccardo Fassone, Gabriele Ferri, Stefano Gualeni, Mauro Salvador)<\/p>\n<ul>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2986\">G. Caruso, R. Fassone, G. Ferri, S. Gualeni, M. Salvador\u00a0\u2013 Games on Games. Game design as critical reflexive practice<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2903\">S. Gualeni\u00a0\u2013 Self-reflexive Videogames: Observations and Corollaries on Virtual Worlds as Philosophical Artifacts<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2898\">P. Barr\u00a0\u2013 Critical Jostling<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2910\">R.J.S. Sloan \u2013\u00a0Nostalgia Videogames as Playable Game Criticism<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2908\">B. Schrank \u2013\u00a0Bust A Cup: Reclaiming Risk in Play<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2901\">D. Cox, M. Beale\u00a0-NorthPoint Courtesy Services Development and Design Summary<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2997\">J. Micallef\u00a0\u2013 Illusion Master: Extending Self-Presence and Challenging Immersion in and through Digital Games<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2913\">E. Torner\u00a0\u2013 The Self-Reflexive Tabletop Role-Playing Game<\/a><\/li>\n<\/ul>\n<p><strong>vol. 2<em>, <\/em>2016\u00a0<\/strong>\u2013 Critical Notes (non peer-reviewed)<\/p>\n<ul>\n<li>Books\n<ul>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=3026\">G. Alonge \u2013 P. Harrigan, M.G. Kirschenbaum (eds): Zones of Control. Perspectives on Wargaming<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=2895\">M. Salvador \u2013 A. Bossom, B. Dunning: Video Games. An Introduction to the Industry<\/a><\/li>\n<li><a href=\"http:\/\/www.gamejournal.it\/?p=3035\">G. Nencioni \u2013 F. Giordano, B. Perron (eds.): The Archives. Post Cinema and Video Game Between Memory and the Image of the Present<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>For your theoretical perusal. G|A|M|E \u2013 n. 5\/2016 vol. 1, 2016 \u2013 Journal (peer-reviewed):\u00a0Games on Games. Game design as critical reflexive practice\u00a0(edited by Giovanni Caruso, Riccardo Fassone, Gabriele Ferri, Stefano Gualeni, Mauro Salvador) G. Caruso, R. Fassone, G. Ferri, S. Gualeni, M. Salvador\u00a0\u2013 Games on Games. Game design as critical reflexive practice S. Gualeni\u00a0\u2013 Self-reflexive &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2016\/12\/05\/new-issue-of-the-game-journal-52016\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;New issue of the G|A|M|E Journal, 5\/2016&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,20],"tags":[],"class_list":["post-2291","post","type-post","status-publish","format-standard","hentry","category-games","category-readings"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=2291"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2291\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=2291"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=2291"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=2291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}