{"id":2190,"date":"2015-12-16T13:45:43","date_gmt":"2015-12-16T12:45:43","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=2190"},"modified":"2015-12-16T13:45:43","modified_gmt":"2015-12-16T12:45:43","slug":"loading-journal-914-game-studies-in-media-res","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2015\/12\/16\/loading-journal-914-game-studies-in-media-res\/","title":{"rendered":"Loading journal 9\/14: Game Studies In Media Res"},"content":{"rendered":"<p>For your very real, theoretical pleasure:<\/p>\n<h3>Special Issue: Game Studies In Media Res<\/h3>\n<div id=\"content\">\n<div id=\"issueDescription\">A Special Issue of Loading brought to you by University of Waterloo guest editors, Gerald Voorhees, Michael Hancock and Steve Wilcox.<\/div>\n<h3>Table of Contents<\/h3>\n<h4 class=\"tocSectionTitle\">Introduction<\/h4>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/167\"><strong>Editorial &#8212; Game Studies In Media Res: Beginning From The Middle-State<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/167\/184\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Michael Hancock, Steve Wilcox<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>Editorial introduction to this special guest-edited issue of Loading.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div class=\"separator\"><\/div>\n<h4 class=\"tocSectionTitle\">Articles<\/h4>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/157\"><strong>The Tyranny of Realism: Historical accuracy and politics of representation in Assassin\u2019s Creed III<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/157\/185\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Adrienne Shaw<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>Like other games in its series, Assassin\u2019s Creed III (AC3) is heavily invested in a wellresearched, nuanced representation of historical&#8230;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/150\"><strong>Disability, Neurological Diversity, and Inclusive Play: An Examination of the Social and Political Aspects of the Relationship between Disability and Games<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/150\/186\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Sarah Gibbons<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>This article explores existing connections between disability studies and game studies, and suggests how the two fields might greater inform each&#8230;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/154\"><strong>Renegade Sex: Compulsory Sexuality and Charmed Magic Circles in the Mass Effect series<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/154\/187\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Meghan Blythe Adams<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>This article examines portrayals of sexuality in video games, particularly in terms of the increasing inclusion of queer and non-normative&#8230;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/153\"><strong>Cyborg Games: Videogame Blasphemy and Disorientation<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/153\/188\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Elise Vist<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>This paper describes the genre of \u201ccyborg games,\u201d using examples of independent videogames (such as Gone Home) to illustrate the genre, as well&#8230;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/151\"><strong>Going Beyond the Game: Development of Gamer Identities Within Societal Discourse and Virtual Spaces<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/151\/189\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Jan Grooten, Rachel Kowert<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>What is a \u2018gamer\u2019? And what does it mean to be a gamer today? This paper will address these questions through a theoretical discussion of the&#8230;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table class=\"tocArticle\" width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td class=\"tocTitle\"><a href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/155\"><strong>The Game FAVR: A Framework for the Analysis of Visual Representation in Video Games<\/strong><\/a><\/td>\n<td class=\"tocGalleys\"><a class=\"file\" href=\"http:\/\/journals.sfu.ca\/loading\/index.php\/loading\/article\/view\/155\/190\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tocAuthors\">Dominic Arsenault, Pierre-Marc C\u00f4t\u00e9, Audrey Larochelle<\/td>\n<td class=\"tocPages\"><\/td>\n<\/tr>\n<tr>\n<td>This paper lays out a unified framework of the ergodic animage, the rule-based and interactiondriven part of visual representation in video games&#8230;.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>For your very real, theoretical pleasure: Special Issue: Game Studies In Media Res A Special Issue of Loading brought to you by University of Waterloo guest editors, Gerald Voorhees, Michael Hancock and Steve Wilcox. Table of Contents Introduction Editorial &#8212; Game Studies In Media Res: Beginning From The Middle-State PDF Michael Hancock, Steve Wilcox Editorial &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2015\/12\/16\/loading-journal-914-game-studies-in-media-res\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Loading journal 9\/14: Game Studies In Media Res&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,20],"tags":[],"class_list":["post-2190","post","type-post","status-publish","format-standard","hentry","category-games","category-readings"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=2190"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2190\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=2190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=2190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=2190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}