{"id":2132,"date":"2015-09-01T15:24:01","date_gmt":"2015-09-01T13:24:01","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=2132"},"modified":"2015-09-01T15:24:01","modified_gmt":"2015-09-01T13:24:01","slug":"video-games-and-insightful-gameplay-special-issue-of-compaso","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2015\/09\/01\/video-games-and-insightful-gameplay-special-issue-of-compaso\/","title":{"rendered":"Video Games and Insightful Gameplay: Special Issue of COMPASO"},"content":{"rendered":"<p>The Journal of Comparative Research in Anthropology and Sociology has a new special issue on <a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/\">Video games and insightful gameplay,<\/a> guest edited by <a href=\"http:\/\/www.cdm.depaul.edu\/about\/pages\/people\/facultyinfo.aspx?fid=1039\">Doris Rusch<\/a>.<\/p>\n<p><strong>Journal of Comparative Research in Anthropology and Sociology<br \/>\nISSN 2068 \u2013 0317<br \/>\nSpecial issue:<span class=\"Apple-converted-space\">\u00a0<\/span><\/strong><strong><strong>Video games and insightful gameplay<\/strong><br \/>\nVolume 6, Number 1<\/strong><br \/>\nGuest Editor:\u00a0Doris C. Rusch<\/p>\n<p>***<\/p>\n<p><strong>Editorial<\/strong><br \/>\nDoris C. Rusch \/<em><span class=\"Apple-converted-space\">\u00a0<\/span>Video games and insightful gameplay<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Rusch.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p><strong>Research articles \u2013 Special issue on<span class=\"Apple-converted-space\">\u00a0<\/span><strong><strong>Video Games and Insightful Gameplay<\/strong><\/strong><\/strong><br \/>\nMatt Bouchard \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Playing with progression, immersion, and sociality: Developing a framework for studying meaning in APPMMAGs, a case study<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/bouchard-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Bouchard.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Ioana C\u0103rt\u0103rescu-Petric\u0103 \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Those who play together stay together. A study of the World of Warcraft community of play and practice<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/cartarescu-petrica-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Cartarescu-Petrica.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Joanna Cuttell \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Arguing for an immersive method: Reflexive meaning-making, the visible researcher, and moral responses to gameplay<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/cuttell-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Cuttell.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Daniel de Vasconcelos Guimar\u00e3es \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Apocalyptic souls: the existential (anti) hero metaphor in the Metal Gear Solid: Snake Eater, Peace Walker and Ground Zeroes games<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/de-vasconcelos-guimaraes-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-de-Vasconcelos-Guimar%C3%A3es.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Mikhail Fiadotau \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Paratext and meaning-making in indie games<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/fiadotau-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Fiadotau.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Sonja Gabriel \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Serious games \u2013 How do they try to make players think about immigration issues? An overview<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/gabriel-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Gabriel.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Enrico Gandolfi \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Once upon a bit: Ludic identities in Italy, from militant nostalgia to frivolous divertissement<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/gandolfi-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Gandolfi.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Kishonna Gray &amp; Wanju Huang \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>More than addiction: Examining the role of anonymity, endless narrative, and socialization in prolonged gaming and instant messaging practices<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/gary-huang-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Gray-and-Huang.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Scott Hughes \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Get real: Narrative and gameplay in The Last of us<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/hughes-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Hughes.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Youn Jung Huh \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Making sense of gender from digital game play in three-year-old children\u2019s everyday lives: An ethnographic case study<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/huh-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Huh.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Xeniya Kondrat \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Gender and video games: How is female gender generally represented in various genres of video games?<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/kondrat-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Kondrat.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Alina Petra Marinescu-Nenciu \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Collaborative learning through art games. Reflecting on corporate life with \u2018Every Day the Same Dream\u2019<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/marinescu-nenciu-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Marinescu-Nenciu.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Elisabeta Toma \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Self-reflection and morality in critical games. Who is to be blamed for war?<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/toma-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Toma.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Max Watson \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>A medley of meanings: Insights from an instance of gameplay in League of Legends<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/watson-abstract\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Watson.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Other research articles<\/strong><br \/>\nYitzhak Alfasi, Moshe Levy &amp; Yair Galily \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Israeli football as an arena for post-colonial struggle: The case of Beitar Jerusalem FC<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/alfasi-et-al-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Alfasi-etal.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Gautam Ghosh \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>An \u2018infiltration\u2019 of time? Hindu Chauvinism and Bangladeshi migration in\/to Kolkata, India<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/ghosh-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Ghosh.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Adediran Daniel Ikuomola \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>An exploration of life experiences of left behind wives in Edo State, Nigeria<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/ikuomola-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Ikuomola.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p>Andra Jacob \/<span class=\"Apple-converted-space\">\u00a0<\/span><em>Migrant\u2019s houses as places and objects of cultural consumption and status display<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/archive\/issue-1-2015-video-games-and-insightful-gameplay\/jacob-abstract\/\">Abstract<\/a>]\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 [<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Jacob.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n<p><strong>Book reviews<\/strong><br \/>\nAlin Constantin \/<em>Book review \u2013 Roland Cvetkovski &amp; Alexis Hofmeister, An Empire of Others: Creating Ethnographic Knowledge in Imperial Russia and the USSR, Central European University Press, Budapest, 2014.<\/em><br \/>\n[<a href=\"http:\/\/compaso.eu\/wpd\/wp-content\/uploads\/2015\/08\/Compaso2015-61-Constantin.pdf\" target=\"_blank\">Full text \/ pdf<\/a>]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Journal of Comparative Research in Anthropology and Sociology has a new special issue on Video games and insightful gameplay, guest edited by Doris Rusch. Journal of Comparative Research in Anthropology and Sociology ISSN 2068 \u2013 0317 Special issue:\u00a0Video games and insightful gameplay Volume 6, Number 1 Guest Editor:\u00a0Doris C. Rusch *** Editorial Doris C. &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2015\/09\/01\/video-games-and-insightful-gameplay-special-issue-of-compaso\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Video Games and Insightful Gameplay: Special Issue of COMPASO&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,20],"tags":[],"class_list":["post-2132","post","type-post","status-publish","format-standard","hentry","category-games","category-readings"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=2132"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/2132\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=2132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=2132"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=2132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}