{"id":207,"date":"2005-08-31T15:15:58","date_gmt":"2005-08-31T13:15:58","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=207"},"modified":"2005-08-31T15:15:58","modified_gmt":"2005-08-31T13:15:58","slug":"the-lack-of-an-indie-aesthetic","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2005\/08\/31\/the-lack-of-an-indie-aesthetic\/","title":{"rendered":"The Lack of an Indie Aesthetic"},"content":{"rendered":"<p><a href=\"http:\/\/www.escapistmagazine.com\/issue\/8\/3\">Greg Costikyan presents a new rant at the Escapist<\/a>.<\/p>\n<blockquote><p>The problem is that once something becomes technically feasible, the market demands it. Gamers themselves are partly to blame: Indie rock fans may prefer somewhat muddy sound over some lushly-orchestrated, producer-massaged score; indie film fans may prefer quirky, low-budget titles over big-budget special FX extravaganzas; but in gaming, we have no indie aesthetic, no group of people (of any size at least) who prize independent vision and creativity over production values.<\/p><\/blockquote>\n<p>And this I think is true &#8211; consumers share the blame &#8230; The game audience must mature in order for the game industry to mature.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Greg Costikyan presents a new rant at the Escapist. The problem is that once something becomes technically feasible, the market demands it. Gamers themselves are partly to blame: Indie rock fans may prefer somewhat muddy sound over some lushly-orchestrated, producer-massaged score; indie film fans may prefer quirky, low-budget titles over big-budget special FX extravaganzas; but &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2005\/08\/31\/the-lack-of-an-indie-aesthetic\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Lack of an Indie Aesthetic&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-207","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/207","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=207"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/207\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=207"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=207"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=207"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}