{"id":153,"date":"2005-01-20T15:50:19","date_gmt":"2005-01-20T14:50:19","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=153"},"modified":"2005-01-20T15:50:19","modified_gmt":"2005-01-20T14:50:19","slug":"rwanda-genocide-simulation-ouch","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2005\/01\/20\/rwanda-genocide-simulation-ouch\/","title":{"rendered":"Rwanda Genocide Simulation. Ouch."},"content":{"rendered":"<p><a href=\"http:\/\/www.paxwarrior.com\/home\/index.php\">Pax Warrior<\/a> is a new game\/simulation where the object is to save as many lives as possible.<\/p>\n<p>Details are scarce and screenshots are few, but it seems you play the role of a UN peacekeeper and have to make decisions about how to do your job.<\/p>\n<p>In a way, it indicates how games about touchy, tragic, and sensitive subjects are catching on. I think it&#8217;s good that there are more games about bad things.<\/p>\n<p><a href=\"http:\/\/news.bbc.co.uk\/1\/hi\/world\/africa\/4185713.stm\">BBC writeup here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pax Warrior is a new game\/simulation where the object is to save as many lives as possible. Details are scarce and screenshots are few, but it seems you play the role of a UN peacekeeper and have to make decisions about how to do your job. In a way, it indicates how games about touchy, &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2005\/01\/20\/rwanda-genocide-simulation-ouch\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Rwanda Genocide Simulation. Ouch.&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-153","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/153","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=153"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/153\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=153"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=153"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=153"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}