{"id":144,"date":"2004-12-14T14:52:13","date_gmt":"2004-12-14T12:52:13","guid":{"rendered":"http:\/\/www.jesperjuul.dk\/ludologist\/?p=144"},"modified":"2007-12-09T17:25:00","modified_gmt":"2007-12-09T16:25:00","slug":"double-coding","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2004\/12\/14\/double-coding\/","title":{"rendered":"Double-coding"},"content":{"rendered":"<p>With the discussion of academia vs. industry\/practice blossoming at <a href=\"http:\/\/www.intelligent-artifice.com\/2004\/12\/on_academia.html\">Intelligent Artifice<\/a> and <a href=\"http:\/\/terranova.blogs.com\/terra_nova\/2004\/12\/seeking_legitim.html\">Terra Nova<\/a>, a <a href=\"http:\/\/booboo.phpwebhosting.com\/~ubiq\/index.php?p=159\">comment at the Zen of Design blog<\/a> strikes a chord:<\/p>\n<blockquote><p>Double-coding is the practice of creating a work of art that speaks to two different audiences in different ways. It&#8217;s most often used to describe Children&#8217;s shows that also entertain adults. For example, Animaniacs and the classic Bugs Bunny cartoons are double-coded well &#8211; they have many references that a child won&#8217;t get but will amuse an adult. &#8216;Blues Clues&#8217; is not double-coded &#8211; and as such, an adult watching it will be put to sleep.<\/p><\/blockquote>\n<p>Double-coding is what we, the academics (pick one) are \/ should be \/ shouldn&#8217;t be doing: Creating work that speaks to academics and to developers at the same time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With the discussion of academia vs. industry\/practice blossoming at Intelligent Artifice and Terra Nova, a comment at the Zen of Design blog strikes a chord: Double-coding is the practice of creating a work of art that speaks to two different audiences in different ways. It&#8217;s most often used to describe Children&#8217;s shows that also entertain &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2004\/12\/14\/double-coding\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Double-coding&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,4],"tags":[],"class_list":["post-144","post","type-post","status-publish","format-standard","hentry","category-games","category-meta"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/144","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=144"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/144\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}