{"id":1133,"date":"2010-12-21T11:50:22","date_gmt":"2010-12-21T10:50:22","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=1133"},"modified":"2010-12-21T11:50:27","modified_gmt":"2010-12-21T10:50:27","slug":"the-independent-games-festival-nuovo-awards-finalist","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2010\/12\/21\/the-independent-games-festival-nuovo-awards-finalist\/","title":{"rendered":"The Independent Games Festival Nuovo Awards Finalists"},"content":{"rendered":"<p>I was judging the Independent Games Festival Nuovo awards this year, and the eight finalists have been announced.<\/p>\n<p>It&#8217;s an interesting time, and it&#8217;s a challenge to have to rethink what constitutes &#8220;new&#8221; or &#8220;unconventional&#8221;. Is a game suitably new if it applies a new theme to an old mechanic? A new graphics style? If it makes a hitherto unseen organic whole of disparate elements? If it shifts the emphasis from traditional gameplay to something else?<\/p>\n<p>At the same time, yesterday&#8217;s innovation is today&#8217;s entrenched style, and it is a challenge to make sure that we do not simply end up rewarding the same-old genre that was innovative 5 years ago.<\/p>\n<p>(Some might say that pixelated indie platformers have been on the verge of becoming a stale pseudo-signifier of innovation. But I think there is still life in the form.)<\/p>\n<p><a href=\"http:\/\/igf.com\/2010\/12\/nuovo_award_finalists_revealed.html\">From the IGF site<\/a>:<\/p>\n<p>*<\/p>\n<p>The <a href=\"http:\/\/www.igf.com\/\">Independent Games Festival (IGF)<\/a>,  the prestigious GDC-held video game industry event highlighting and  awarding the talents of independent game developers, has announced <a href=\"http:\/\/igf.com\/2011nuovofinalists.html\">the finalists for the 2011 Nuovo Award<\/a>, which honors &#8220;abstract, short-form, and unconventional game development.&#8221;<\/p>\n<p>Some of this year&#8217;s finalists include unconventional party game <em>Brutally Unfair Tactics Totally OK Now (B.U.T.T.O.N.)<\/em>, first-person dinner simulation title <em>Dinner Date<\/em>, Messhof&#8217;s chunky 2-player fencing title <em>Nidhogg<\/em>, and zen-like tree simulation title <em>Bohm<\/em>.<\/p>\n<p>The Nuovo Award, the top video game art prize, is announcing an  increase to $5,000 for this year&#8217;s award winner, thanks to the quality  of this year&#8217;s entries. The winner of the award will be revealed at the  Independent Games Festival Awards on March 2, 2011 at the Moscone  Convention Center in San Francisco, during <a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference 2011<\/a>.  In addition, all Nuovo finalists will be playable in a special section  of the IGF Pavilion on the GDC show floor from March 2nd to 4th.<\/p>\n<p>Now in its third year, the Nuovo Award allows more esoteric art games  from among the almost 400 IGF entries to compete on their own terms  alongside longer-form indie titles, and has been newly expanded this  year to include eight finalists.<\/p>\n<p>The full list of this year&#8217;s Nuovo Award finalists, with links to  screenshots and videos of the titles on their official IGF.com entry  pages, is as follows:<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=333\"><em>Bohm<\/em><\/a>,  created by Monobanda &#8211; (&#8220;Gives you control over the life of a tree.  It&#8217;s a game based on slow gameplay and the act of creation.&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=235\"><em>A House in California<\/em><\/a>,  created by Cardboard Computer &#8211; (&#8220;A surreal, narrative game about four  characters who bring a house to life&#8230; with environments and activities  drawn from a combination of memory, research, poetry, and fantasy.&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=271\"><em>Nidhogg<\/em><\/a>, created by Messhof &#8211; (&#8220;A 2 player fencing game with football &amp; platforming elements&#8221;.)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=199\"><em>Dinner Date<\/em><\/a>,  created by Stout Games &#8211; (&#8220;You play as the subconsciousness of Julian  Luxemburg, waiting for his date to arrive. You listen in on his thoughts  while tapping the table, looking at the clock and eventually  reluctantly starting to eat&#8230;&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=119\"><em>Loop Raccord<\/em><\/a>, created by Nicolai Troshinsky &#8211; (&#8220;Manipulate a series of video clips in order to create&#8230; continuous movement.&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=71\"><em>The Cat and the Coup<\/em><\/a>,  created by Peter Brinson and Kurosh ValaNejad &#8211; (&#8220;A documentary game in  which you play the cat of Dr. Mohammed Mossadegh, the first  democratically elected Prime Minister of Iran.&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=374\"><em>Brutally Unfair Tactics Totally OK Now (B.U.T.T.O.N.)<\/em><\/a>,  created by Copenhagen Game Collective &#8211; (&#8220;A one-button party game for  2-8 players. &#8230; rather than let the computer carry out all the rules,  the players are themselves responsible for enforcing (or not enforcing)  the rules.&#8221;)<\/p>\n<p>&#8211; <a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=85\"><em>Hazard: The Journey Of Life<\/em><\/a>,  created by Demruth &#8211; (&#8220;A philosophical first person single player  environmental puzzle game. The game presents no goals directly to the  player, but they create goals for themselves based on what they know of  the world.&#8221;)<\/p>\n<div id=\"more\">\n<p>The Nuovo Award had recommendations put  forward by over 150 of the IGF&#8217;s Main Competition judges, and the  winners picked &#8211; via active discussion and voting &#8211; by an elite jury of  the video game industry&#8217;s top thinkers on the future of art and the  video game medium. The jury included previous winner Jason Rohrer (<em>Between<\/em>), as well as lauded game creators including Paolo Pedercini (<em>Every Day The Same Dream<\/em>), Ian Bogost (<em>A Slow Year<\/em>), Daniel Benmergui (<em>Today I Die<\/em>) and more.<\/p>\n<p>In addition to the 8 Nuovo finalists, the jury also awarded honorable  mentions to the following 5 outstanding Nuovo-styled titles which also  deserve recognition: <em><a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=141\">Amnesia: The Dark Descent<\/a><\/em> (Frictional Games), <em><a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=410\">Faraway<\/a><\/em> (Steph Thirion), <em><a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=258\">Feign<\/a><\/em> (Ian Snyder), <em><a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=437\">Choice Of Broadsides<\/a><\/em> (Choice Of Games), and <em><a href=\"http:\/\/www.igf.com\/php-bin\/entry2011.php?id=359\">Spy Party<\/a><\/em> (Chris Hecker).<\/p>\n<p>&#8220;This year&#8217;s finalists for the Nuovo Award perfectly embody what this  award was created to celebrate &#8212; a set of games that could hardly be  more different from each other than they are from the wider body of  entrants in this year&#8217;s festival,&#8221; said IGF chairman Brandon Boyer.<\/p>\n<p>&#8220;Running the gamut from quiet reflections on both nature and  ourselves, to raucous new-arcade experiences designed to entertain  onlookers as much as the participants of the game, each finalist  showcases the unconventional approach of the indie community to new  forms of play.&#8221;<\/p>\n<p>For more information on the Independent Games Festival, including <a href=\"http:\/\/igf.com\/2010\/12\/2011_igf_nuovo_awards_jury_sta.html\">a more detailed statement from the Nuovo Jury<\/a> and many more <a href=\"http:\/\/igf.com\/2011nuovofinalists.html\">details on entrants and finalists<\/a>, please visit <a href=\"http:\/\/www.igf.com\/\">the official IGF website<\/a>. IGF Main Competition and Student Competition finalists will be announced, as originally scheduled, in early January 2011.<\/p>\n<p>For those interested in registering for GDC 2011, which includes the  Independent Games Summit, the IGF Pavilion and the IGF Awards Ceremony,  please visit <a href=\"http:\/\/www.gdconf.com\/\">the official Game Developers Conference website<\/a>.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I was judging the Independent Games Festival Nuovo awards this year, and the eight finalists have been announced. It&#8217;s an interesting time, and it&#8217;s a challenge to have to rethink what constitutes &#8220;new&#8221; or &#8220;unconventional&#8221;. Is a game suitably new if it applies a new theme to an old mechanic? A new graphics style? If &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2010\/12\/21\/the-independent-games-festival-nuovo-awards-finalist\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Independent Games Festival Nuovo Awards Finalists&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-1133","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1133","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=1133"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1133\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=1133"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=1133"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=1133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}