{"id":1116,"date":"2010-11-24T12:09:16","date_gmt":"2010-11-24T11:09:16","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=1116"},"modified":"2010-11-24T12:10:19","modified_gmt":"2010-11-24T11:10:19","slug":"your-theory-fix-new-issue-of-eludamos-2","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2010\/11\/24\/your-theory-fix-new-issue-of-eludamos-2\/","title":{"rendered":"Your Theory Fix: New Issue of Eludamos"},"content":{"rendered":"<h2><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/issue\/view\/vol4no2\/showToc\">Vol 4, No 2 (2010)<\/a><\/h2>\n<h3>Table of Contents<\/h3>\n<h4>Perspectives<\/h4>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-1\">Preface: A Community of Players<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-1\/172\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-1\/171\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Judd Ruggill,\t\t\t\t\t\t\tRandall James Nichols,\t\t\t\t\t\t\tRyan M. Moeller,\t\t\t\t\t\t\tKen S. McAllister<\/td>\n<td>133<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-2\">Hyper-Ludicity, Contra-Ludicity, and the Digital Game<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-2\/173\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-2\/181\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Steven Conway<\/td>\n<td>135-147<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-3\">Screening Play: Rules, Wares, and Representations in \u201cRealistic\u201d Video Games<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-3\/174\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-3\/182\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Ian Reyes,\t\t\t\t\t\t\tSuellen Adams<\/td>\n<td>149-166<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-4\">Playing the Second World War: Call of Duty and the Telling of History<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-4\/175\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-4\/183\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Harrison Gish<\/td>\n<td>167-180<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-5\">Strategy Computer Games and Discourses of Geopolitical Order<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-5\/176\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-5\/184\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Rolf F. Nohr<\/td>\n<td>181-195<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-6\">Removing the Checks and Balances That Hamper Democracy:  Play and the Counter-hegemonic Contradictions of Grand Theft Auto IV<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-6\/178\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-6\/185\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Marc Ouellette<\/td>\n<td>197-213<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-7\">Commodifying Scarcity:  Society, Struggle, and Spectacle in World of Warcraft<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-7\/179\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-7\/186\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Kevin Moberly<\/td>\n<td>215-235<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-8\">Really Fake: The Magic Circle, the Mundane Circle, and the Everyday<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-8\/180\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-8\/187\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Joshua Zimmerman<\/td>\n<td>237-251<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4>Articles<\/h4>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-9\">Strange Reality: On Glitches and Uncanny Play<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-9\/188\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-9\/194\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Eben G. Holmes<\/td>\n<td>255-276<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-10\">Designing and Implementing an Assessment Plan for a Virtual Engineering Lab<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-10\/189\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-10\/195\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Marilee J. Bresciani,\t\t\t\t\t\t\tKhaled Morsi,\t\t\t\t\t\t\tMark Tucker,\t\t\t \t\t\t\tMark Siprut,\t\t\t\t\t\t\tKris Stewart,\t\t\t\t\t\t\tAllison Duncan<\/td>\n<td>277-285<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-11\">Online Gaming and the Social Construction of Virtual Victimization<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-11\/190\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-11\/196\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Steven Downing<\/td>\n<td>287-301<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-12\">Digital Historicism: Archival Footage, Digital Interface, and Historiographic Effects in Call of Duty: World at War<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-12\/191\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-12\/197\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Jaimie Rachel Baron<\/td>\n<td>303-314<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-13\">Game Characters as Narrative Devices. A Comparative Analysis of Dragon Age: Origins and Mass Effect 2<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-13\/192\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-13\/198\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Kristine J\u00f8rgensen<\/td>\n<td>315-331<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4>Reviews<\/h4>\n<table width=\"100%\">\n<tbody>\n<tr valign=\"top\">\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-14\">Book Review: The Mergence of Spaces by Elke Hemminger<\/a><\/td>\n<td><a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-14\/193\">HTML<\/a> <a href=\"http:\/\/www.eludamos.org\/index.php\/eludamos\/article\/view\/vol4no2-14\/199\">PDF<\/a><\/td>\n<\/tr>\n<tr>\n<td>Arne Schr\u00f6der<\/td>\n<td>335-338<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Vol 4, No 2 (2010) Table of Contents Perspectives Preface: A Community of Players HTML PDF Judd Ruggill, Randall James Nichols, Ryan M. Moeller, Ken S. McAllister 133 Hyper-Ludicity, Contra-Ludicity, and the Digital Game HTML PDF Steven Conway 135-147 Screening Play: Rules, Wares, and Representations in \u201cRealistic\u201d Video Games HTML PDF Ian Reyes, Suellen Adams &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2010\/11\/24\/your-theory-fix-new-issue-of-eludamos-2\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Your Theory Fix: New Issue of Eludamos&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2,20],"tags":[],"class_list":["post-1116","post","type-post","status-publish","format-standard","hentry","category-games","category-readings"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1116","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=1116"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1116\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=1116"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=1116"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=1116"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}