{"id":1103,"date":"2010-09-15T13:42:28","date_gmt":"2010-09-15T17:42:28","guid":{"rendered":"http:\/\/www.jesperjuul.net\/ludologist\/?p=1103"},"modified":"2010-09-15T13:42:28","modified_gmt":"2010-09-15T17:42:28","slug":"video-game-seminar-at-nyu-game-research-through-game-design-and-vice-versa","status":"publish","type":"post","link":"https:\/\/www.jesperjuul.net\/ludologist\/2010\/09\/15\/video-game-seminar-at-nyu-game-research-through-game-design-and-vice-versa\/","title":{"rendered":"Video Game Seminar at NYU: Game Research through Game Design (and vice versa)"},"content":{"rendered":"<p>I am running an (I think) exciting series of video game theory seminars at the <a href=\"http:\/\/gamecenter.nyu.edu\/\" target=\"_blank\">New York University Game Center<\/a>.<\/p>\n<p>This Monday September 20th the topic is on the combination of game research and game design.<\/p>\n<p>Our speakers, Katherine Isbister from the NYU Poly \/ <a href=\"http:\/\/socialgamelab.bxmc.poly.edu\/\">Social Game Lab<\/a>, and Clara Fernandez-Vara, Matthew J Weise, and Abe Stein from the <a href=\"http:\/\/gambit.mit.edu\/\">Singapore-MIT GAMBIT lab<\/a>, represent two cutting-edge labs for which game development is an integral part of their research.<\/p>\n<p>The  theory seminars are aimed at researchers, industry professionals  and  graduate students. If you would like to join, please send an RSVP to  Jesper Juul, j@jesperjuul.net<\/p>\n<p>See you Monday September 20th at 4-6pm, room 920, 9th floor, 721 Broadway, New York, NY.<\/p>\n<p>*<\/p>\n<p><em>Talk and speaker descriptions<\/em>:<\/p>\n<p><strong>The Singapore-MIT GAMBIT lab: <em>Applying Games Research to Game Development.<\/em><\/strong><\/p>\n<p>The  Singapore-MIT GAMBIT Game Lab is a collaboration between the  Massachusetts Institute of Technology and the government of Singapore.  GAMBIT emphasizes the creation of video game prototypes to demonstrate  research as a complement to traditional academic publishing. <a href=\"http:\/\/gambit.mit.edu\/\" target=\"_blank\">http:\/\/gambit.mit.edu<\/a><\/p>\n<p>GAMBIT will be represented by Clara Fernandez-Vara, Matthew J Weise, and Abe Stein.<\/p>\n<p><strong>Katerine Isbister: <em>Digital Games as Instruments for Design-Oriented Research<\/em><\/strong><\/p>\n<p>Katherine  Isbister is jointly appointed in NYU-Poly&#8217;s Computer Science and  Humanities and Social Science Departments, and directs the Social Game  Lab <a href=\"http:\/\/socialgamelab.bxmc.poly.edu\/\" target=\"_blank\">http:\/\/socialgamelab.bxmc.poly.edu<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am running an (I think) exciting series of video game theory seminars at the New York University Game Center. This Monday September 20th the topic is on the combination of game research and game design. Our speakers, Katherine Isbister from the NYU Poly \/ Social Game Lab, and Clara Fernandez-Vara, Matthew J Weise, and &hellip; <a href=\"https:\/\/www.jesperjuul.net\/ludologist\/2010\/09\/15\/video-game-seminar-at-nyu-game-research-through-game-design-and-vice-versa\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Video Game Seminar at NYU: Game Research through Game Design (and vice versa)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-1103","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/comments?post=1103"}],"version-history":[{"count":0,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/posts\/1103\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/media?parent=1103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/categories?post=1103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jesperjuul.net\/ludologist\/wp-json\/wp\/v2\/tags?post=1103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}