For your theory itch: Journal of Virtual Worlds Research issue 8, 2.
This issue presents six papers each reflecting on one angle to the future of virtual worlds: Four concrete views relating to: bots, head mounted displays (HMD), neuroscience and meditation, and eSports; as well as two theoretical views relating to the focus of virtual worlds research, and looking at virtual worlds as a mediator between “technology trends” and the “digital transformation of society and business.”
From the point of view of 2015: the virtual is becoming the real and the real is becoming the virtual.
Table of Contents
Editor In-Chief Corner
| Toward the Futures of Real AND Virtual Worlds | |
| Yesha Y. Sivan |
Essays
| Three Real Futures for Virtual Worlds | |
| Tom Boellstorff |
| Is a Technological Singularity Near Also for Bots in MMOGs? | |
| Stefano De Paoli |
| Conceptualizing Factors of Adoption for Head Mounted Displays: Toward an Integrated Multi-Perspective Framework | |
| Ibrahim Halil Yucel, Robert Anthony Edgell |
| Being There: Implications of Neuroscience and Meditation for Self-Presence in Virtual Worlds | |
| Carrie Heeter, Marcel Allbritton |
| The eSports Trojan Horse: Twitch and Streaming Futures | |
| Benjamin Burroughs, Paul Rama |
| The Metaverse as Mediator between Technology, Trends, and the Digital Transformation of Society and Business | |
| Sven-Volker Rehm, Lakshmi Goel, Mattia Crespi |