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	<title>
	Comments on: Guimark2: Some HTML, Flash, Java benchmarks	</title>
	<atom:link href="https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-56986</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Fri, 03 Feb 2012 16:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-56986</guid>

					<description><![CDATA[i am happy to report we re in the 1000 to 1100 fps on this test.this tweak work great for java user playing say oh runescape!i had some 1300 run but i think i changed some tweak that affected these fps!but i am very happy with these speed!this will be my last post on this subject!just thot i would let people know the evolution!]]></description>
			<content:encoded><![CDATA[<p>i am happy to report we re in the 1000 to 1100 fps on this test.this tweak work great for java user playing say oh runescape!i had some 1300 run but i think i changed some tweak that affected these fps!but i am very happy with these speed!this will be my last post on this subject!just thot i would let people know the evolution!</p>
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		<item>
		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-56705</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Thu, 25 Aug 2011 19:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-56705</guid>

					<description><![CDATA[with latest java build we re back to 600 +fps in java bitmap test (cheer)]]></description>
			<content:encoded><![CDATA[<p>with latest java build we re back to 600 +fps in java bitmap test (cheer)</p>
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		<item>
		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-56573</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Wed, 13 Jul 2011 13:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-56573</guid>

					<description><![CDATA[the new update ms made avail this week  brought back some speed we were at 37 fps now we re at 150 fps still far from the 600 we had but better then what we had.]]></description>
			<content:encoded><![CDATA[<p>the new update ms made avail this week  brought back some speed we were at 37 fps now we re at 150 fps still far from the 600 we had but better then what we had.</p>
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		<item>
		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-56571</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Sun, 10 Jul 2011 23:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-56571</guid>

					<description><![CDATA[this trick doesnt work anymore because of a ms change.i do hope ms play correct this and play nicer with java cause skype use java.and going from 600 fps to 37 fps because of ms  idea is plain wrong]]></description>
			<content:encoded><![CDATA[<p>this trick doesnt work anymore because of a ms change.i do hope ms play correct this and play nicer with java cause skype use java.and going from 600 fps to 37 fps because of ms  idea is plain wrong</p>
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		<item>
		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-56293</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Fri, 04 Mar 2011 16:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-56293</guid>

					<description><![CDATA[sadly this week,mozilla made a change in minefield(firefox)the result!your trick no longer work.they probably doont know thias tweak or they would have enabled it has much as they can in the browser.sad week for the browser users!]]></description>
			<content:encoded><![CDATA[<p>sadly this week,mozilla made a change in minefield(firefox)the result!your trick no longer work.they probably doont know thias tweak or they would have enabled it has much as they can in the browser.sad week for the browser users!</p>
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		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-55715</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Tue, 22 Jun 2010 05:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-55715</guid>

					<description><![CDATA[easy way to garanty 2d acceleration?
leave the ressource monitor running
and run you version of window in classic view
(always work for me whatever im doing,only way i found to garanty acceleration]]></description>
			<content:encoded><![CDATA[<p>easy way to garanty 2d acceleration?<br />
leave the ressource monitor running<br />
and run you version of window in classic view<br />
(always work for me whatever im doing,only way i found to garanty acceleration</p>
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		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-55714</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 23:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-55714</guid>

					<description><![CDATA[been toying with ubuntu.java acceleration in there is inconsistant.but the idea you provided as potential be it trough opengl or ms but it will need to be polished or a walktrough from java to make sure we get consistant result 
but i get 580 fps on java bitmap with an amd 550 ,ati 5770.]]></description>
			<content:encoded><![CDATA[<p>been toying with ubuntu.java acceleration in there is inconsistant.but the idea you provided as potential be it trough opengl or ms but it will need to be polished or a walktrough from java to make sure we get consistant result<br />
but i get 580 fps on java bitmap with an amd 550 ,ati 5770.</p>
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		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-55644</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Mon, 07 Jun 2010 12:17:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-55644</guid>

					<description><![CDATA[vista and w7 only.since the bug is related to aero.
as for the link i posted that prevent hardware acceleration its because of the gdi-d3d relashionship.ms didnt fix it in the past.one thing is sure its very easy to get 500 fps on bitmap (with your tip)with a computer less then a year old on w7 64 bit!my last try did 605 fps(set to 600)(channel interleave set to 12 bit instead of xor,bios)]]></description>
			<content:encoded><![CDATA[<p>vista and w7 only.since the bug is related to aero.<br />
as for the link i posted that prevent hardware acceleration its because of the gdi-d3d relashionship.ms didnt fix it in the past.one thing is sure its very easy to get 500 fps on bitmap (with your tip)with a computer less then a year old on w7 64 bit!my last try did 605 fps(set to 600)(channel interleave set to 12 bit instead of xor,bios)</p>
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		<item>
		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-55641</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Sat, 05 Jun 2010 17:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-55641</guid>

					<description><![CDATA[@carol It&#039;s a little unclear to me if the same problem will always occur on Windows 7.

&lt;b&gt;Update: I also get 200FPS on the same machine now that I have installed Windows 7 on it.&lt;/b&gt;]]></description>
			<content:encoded><![CDATA[<p>@carol It&#8217;s a little unclear to me if the same problem will always occur on Windows 7.</p>
<p><b>Update: I also get 200FPS on the same machine now that I have installed Windows 7 on it.</b></p>
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		<item>
		<title>
		By: carol		</title>
		<link>https://www.jesperjuul.net/ludologist/2010/05/31/guimark2-some-html-flash-java-benchmarks/comment-page-1/#comment-55640</link>

		<dc:creator><![CDATA[carol]]></dc:creator>
		<pubDate>Sat, 05 Jun 2010 12:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=1030#comment-55640</guid>

					<description><![CDATA[your idea is great but it cant be applied because there is a major bug at microsoft end!
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6670586 thats why we havent seen this pickup.sun isnt moving till microsoft fix their problem since we know ms isnt very fast on adapting to latest.this might take a while .shame tho because as we saw here tthe idea has tremendous potential for the cloud and the web!]]></description>
			<content:encoded><![CDATA[<p>your idea is great but it cant be applied because there is a major bug at microsoft end!<br />
<a href="http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6670586" rel="nofollow ugc">http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6670586</a> thats why we havent seen this pickup.sun isnt moving till microsoft fix their problem since we know ms isnt very fast on adapting to latest.this might take a while .shame tho because as we saw here tthe idea has tremendous potential for the cloud and the web!</p>
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