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	Comments on: The iPhone Problem: An Art Form Needs its Objectionable Content	</title>
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	<link>https://www.jesperjuul.net/ludologist/2009/10/15/the-iphone-problem-an-art-form-needs-its-objectionable-content/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: Johanna MacDonald		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/10/15/the-iphone-problem-an-art-form-needs-its-objectionable-content/comment-page-1/#comment-55289</link>

		<dc:creator><![CDATA[Johanna MacDonald]]></dc:creator>
		<pubDate>Fri, 11 Dec 2009 10:39:45 +0000</pubDate>
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					<description><![CDATA[What, blowing up hundreds of virtual people doesn&#039;t count as objectionable? I&#039;d say games have their own uncleanliness, no problem.

Although I&#039;m curious as to who makes the case for video games as art. I know that might sound unnecessarily stupid, but my background is in art and much less so in games. Are we talking video games as an art form in the sense of a craft, in which case it&#039;s on par with the art of advertising, hollywood films, as well as painting? Or are we talking about art in the sense of critical activity? And if so, where can I find such a game?]]></description>
			<content:encoded><![CDATA[<p>What, blowing up hundreds of virtual people doesn&#8217;t count as objectionable? I&#8217;d say games have their own uncleanliness, no problem.</p>
<p>Although I&#8217;m curious as to who makes the case for video games as art. I know that might sound unnecessarily stupid, but my background is in art and much less so in games. Are we talking video games as an art form in the sense of a craft, in which case it&#8217;s on par with the art of advertising, hollywood films, as well as painting? Or are we talking about art in the sense of critical activity? And if so, where can I find such a game?</p>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/10/15/the-iphone-problem-an-art-form-needs-its-objectionable-content/comment-page-1/#comment-55022</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Mon, 26 Oct 2009 14:57:40 +0000</pubDate>
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					<description><![CDATA[Well, good luck!]]></description>
			<content:encoded><![CDATA[<p>Well, good luck!</p>
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		<title>
		By: Adam Ruch		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/10/15/the-iphone-problem-an-art-form-needs-its-objectionable-content/comment-page-1/#comment-55021</link>

		<dc:creator><![CDATA[Adam Ruch]]></dc:creator>
		<pubDate>Mon, 26 Oct 2009 02:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=750#comment-55021</guid>

					<description><![CDATA[Jesper, I agree with you entirely here.  Living in Australia, I have an insider&#039;s view on the lack of an R18 rating here, and its simply deplorable.  I&#039;m glad you&#039;ve mentioned it here, actually, so I can cite the international attention our backward little classifications board is acquiring.  

Cheers, and happy gaming, 
Adam.]]></description>
			<content:encoded><![CDATA[<p>Jesper, I agree with you entirely here.  Living in Australia, I have an insider&#8217;s view on the lack of an R18 rating here, and its simply deplorable.  I&#8217;m glad you&#8217;ve mentioned it here, actually, so I can cite the international attention our backward little classifications board is acquiring.  </p>
<p>Cheers, and happy gaming,<br />
Adam.</p>
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