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	Comments on: On the Game Studies Download 4.0 at GDC	</title>
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	<link>https://www.jesperjuul.net/ludologist/2009/04/13/on-the-game-studies-download-40-at-gdc/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/04/13/on-the-game-studies-download-40-at-gdc/comment-page-1/#comment-53489</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Tue, 14 Apr 2009 17:24:44 +0000</pubDate>
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					<description><![CDATA[Alan,

I could see a journal like that.  We&#039;ll see!

I agree with Koster on problem solving part as a core aspect of games. I would say that there are a lot of other important factors as well (&quot;feel&quot;, fiction) as well as the way the game communicates these things.]]></description>
			<content:encoded><![CDATA[<p>Alan,</p>
<p>I could see a journal like that.  We&#8217;ll see!</p>
<p>I agree with Koster on problem solving part as a core aspect of games. I would say that there are a lot of other important factors as well (&#8220;feel&#8221;, fiction) as well as the way the game communicates these things.</p>
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		<title>
		By: Alan Jack		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/04/13/on-the-game-studies-download-40-at-gdc/comment-page-1/#comment-53487</link>

		<dc:creator><![CDATA[Alan Jack]]></dc:creator>
		<pubDate>Tue, 14 Apr 2009 13:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=623#comment-53487</guid>

					<description><![CDATA[Is it just me, or is the industry seriously lacking a peer-reviewed journal on game design and psychology?  The closest we have is gaamsutra, which spreads itself across the whole spectrum of game development, including the business aspect.

Congrats on appearing on this list Jesper!

Quick question about your article: how do you feel about the work of Ralph Koster?  I tend to take his theories as gospel, and haven&#039;t heard anything to challenge them yet.  If he is right, then your study would seem to back up his; If, where people fail due to lack of understanding of the play environment, they have fun, while failure delivered due to inadequacies of the environment itself is frustrating, then what people consider fun is an exploration and refinement of their abilities within the play environment.

Or, to put it another way, fun is a form of learning that is abstracted from what we are used to.]]></description>
			<content:encoded><![CDATA[<p>Is it just me, or is the industry seriously lacking a peer-reviewed journal on game design and psychology?  The closest we have is gaamsutra, which spreads itself across the whole spectrum of game development, including the business aspect.</p>
<p>Congrats on appearing on this list Jesper!</p>
<p>Quick question about your article: how do you feel about the work of Ralph Koster?  I tend to take his theories as gospel, and haven&#8217;t heard anything to challenge them yet.  If he is right, then your study would seem to back up his; If, where people fail due to lack of understanding of the play environment, they have fun, while failure delivered due to inadequacies of the environment itself is frustrating, then what people consider fun is an exploration and refinement of their abilities within the play environment.</p>
<p>Or, to put it another way, fun is a form of learning that is abstracted from what we are used to.</p>
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