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	Comments on: Beyond Balancing: My GDC 2009 slides	</title>
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	<link>https://www.jesperjuul.net/ludologist/2009/03/27/beyond-balancing-my-gdc-2009-slides/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/03/27/beyond-balancing-my-gdc-2009-slides/comment-page-1/#comment-53510</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Mon, 20 Apr 2009 13:41:07 +0000</pubDate>
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					<description><![CDATA[VRBones, 

Well, yes, but realistically I think failure has been more systematically studied in education than games, hence some of the theories I have been using actually come from education.]]></description>
			<content:encoded><![CDATA[<p>VRBones, </p>
<p>Well, yes, but realistically I think failure has been more systematically studied in education than games, hence some of the theories I have been using actually come from education.</p>
]]></content:encoded>
		
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		<title>
		By: VRBones		</title>
		<link>https://www.jesperjuul.net/ludologist/2009/03/27/beyond-balancing-my-gdc-2009-slides/comment-page-1/#comment-53509</link>

		<dc:creator><![CDATA[VRBones]]></dc:creator>
		<pubDate>Mon, 20 Apr 2009 07:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=594#comment-53509</guid>

					<description><![CDATA[Found your work on difficulty level from Brainy Gamer&#039;s podcast. Hearing it I wondered whether there is anything to learn back in the education realm from managing failure:
http://www.vrbones.com/2009/04/not-to-easy-not-too-tough-difficulty.html]]></description>
			<content:encoded><![CDATA[<p>Found your work on difficulty level from Brainy Gamer&#8217;s podcast. Hearing it I wondered whether there is anything to learn back in the education realm from managing failure:<br />
<a href="http://www.vrbones.com/2009/04/not-to-easy-not-too-tough-difficulty.html" rel="nofollow ugc">http://www.vrbones.com/2009/04/not-to-easy-not-too-tough-difficulty.html</a></p>
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