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	<title>
	Comments on: In-game Political Ads	</title>
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	<link>https://www.jesperjuul.net/ludologist/2008/10/14/in-game-political-ads/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: DDams		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/10/14/in-game-political-ads/comment-page-1/#comment-53187</link>

		<dc:creator><![CDATA[DDams]]></dc:creator>
		<pubDate>Mon, 20 Oct 2008 15:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=480#comment-53187</guid>

					<description><![CDATA[I wonder if the players, when deeply focused on playing the game, will still realize the content of the ads ;)

After all, several studies (including Jesper&#039;s) points out that the players are  able to &quot;mentally filter&quot; the information displayed by the game to keep the only information relevant to win.

So, are these kind of in-game advertising non related to gameplay really useful or efficient ?]]></description>
			<content:encoded><![CDATA[<p>I wonder if the players, when deeply focused on playing the game, will still realize the content of the ads ;)</p>
<p>After all, several studies (including Jesper&#8217;s) points out that the players are  able to &#8220;mentally filter&#8221; the information displayed by the game to keep the only information relevant to win.</p>
<p>So, are these kind of in-game advertising non related to gameplay really useful or efficient ?</p>
]]></content:encoded>
		
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		<title>
		By: walking paper scraps :: walking paper		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/10/14/in-game-political-ads/comment-page-1/#comment-53183</link>

		<dc:creator><![CDATA[walking paper scraps :: walking paper]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 16:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=480#comment-53183</guid>

					<description><![CDATA[[...] In-game campaigning from Obama. From GigaOm: Last week we noted unconfirmed sightings of an â€œObama for Presidentâ€ billboard in [...]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] In-game campaigning from Obama. From GigaOm: Last week we noted unconfirmed sightings of an â€œObama for Presidentâ€ billboard in [&#8230;]</p>
]]></content:encoded>
		
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		<title>
		By: Flynn		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/10/14/in-game-political-ads/comment-page-1/#comment-53179</link>

		<dc:creator><![CDATA[Flynn]]></dc:creator>
		<pubDate>Wed, 15 Oct 2008 04:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=480#comment-53179</guid>

					<description><![CDATA[This is more direct than we&#039;ve seen before, but live ads in internet connected games aren&#039;t new. But again, usually far more subtle. Just in time for me to be assigned a paper...]]></description>
			<content:encoded><![CDATA[<p>This is more direct than we&#8217;ve seen before, but live ads in internet connected games aren&#8217;t new. But again, usually far more subtle. Just in time for me to be assigned a paper&#8230;</p>
]]></content:encoded>
		
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