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	<title>
	Comments on: Speaking at Columbia April 10th at 6PM	</title>
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	<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
	<lastBuildDate>Wed, 16 Apr 2008 13:03:56 +0000</lastBuildDate>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52910</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Wed, 16 Apr 2008 13:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52910</guid>

					<description><![CDATA[Peli,

I perfectly understand your argument, but I think it is analytically useful to distinguish between the interface elements that are necessary for understanding what is happening in a game, and those that are more oriented towards sensory/visceral pleasure. They are related, of course, but you can still get something out of analyzing the differences between the two.]]></description>
			<content:encoded><![CDATA[<p>Peli,</p>
<p>I perfectly understand your argument, but I think it is analytically useful to distinguish between the interface elements that are necessary for understanding what is happening in a game, and those that are more oriented towards sensory/visceral pleasure. They are related, of course, but you can still get something out of analyzing the differences between the two.</p>
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		<title>
		By: peli grietzer		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52909</link>

		<dc:creator><![CDATA[peli grietzer]]></dc:creator>
		<pubDate>Wed, 16 Apr 2008 08:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52909</guid>

					<description><![CDATA[Great lecture.  I think &quot;Usability&quot;  supervenes on &quot;Juiciness&quot;  in some limited capacity if we want a psychologically realistic model of learning to analyze Usability by (that is, one in which the ability to orient oneself depends on motivation, concentration, confidence etc.) , no?]]></description>
			<content:encoded><![CDATA[<p>Great lecture.  I think &#8220;Usability&#8221;  supervenes on &#8220;Juiciness&#8221;  in some limited capacity if we want a psychologically realistic model of learning to analyze Usability by (that is, one in which the ability to orient oneself depends on motivation, concentration, confidence etc.) , no?</p>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52904</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52904</guid>

					<description><![CDATA[Thanks. 
I am not putting the slides up as they are, but send me a mail and I can give you a copy.]]></description>
			<content:encoded><![CDATA[<p>Thanks.<br />
I am not putting the slides up as they are, but send me a mail and I can give you a copy.</p>
]]></content:encoded>
		
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		<title>
		By: Daniel Soltis		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52903</link>

		<dc:creator><![CDATA[Daniel Soltis]]></dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52903</guid>

					<description><![CDATA[I went to this talk and thoroughly enjoyed it--gave me a lot to think about.

Do you have the slides for the talk available anywhere? I&#039;m working on a thesis involving game design at the Interactive Telecommunications Program at NYU, and I&#039;d like to reference some of the ideas you brought up.
Thanks!]]></description>
			<content:encoded><![CDATA[<p>I went to this talk and thoroughly enjoyed it&#8211;gave me a lot to think about.</p>
<p>Do you have the slides for the talk available anywhere? I&#8217;m working on a thesis involving game design at the Interactive Telecommunications Program at NYU, and I&#8217;d like to reference some of the ideas you brought up.<br />
Thanks!</p>
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52902</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Sun, 13 Apr 2008 17:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52902</guid>

					<description><![CDATA[There are no immediate plans for repeating the talk, but I am in the process of making a book on casual games, hopefully out next year. Will post updates here.]]></description>
			<content:encoded><![CDATA[<p>There are no immediate plans for repeating the talk, but I am in the process of making a book on casual games, hopefully out next year. Will post updates here.</p>
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		<title>
		By: Froilan		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52899</link>

		<dc:creator><![CDATA[Froilan]]></dc:creator>
		<pubDate>Fri, 11 Apr 2008 03:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52899</guid>

					<description><![CDATA[I must have been directed to the wrong room.  There were two signs that say &quot;casual gaming&quot; that point to the room I was at.   

Too bad I missed it.  Are you going to do the same talk anytime soon?

Thanks.]]></description>
			<content:encoded><![CDATA[<p>I must have been directed to the wrong room.  There were two signs that say &#8220;casual gaming&#8221; that point to the room I was at.   </p>
<p>Too bad I missed it.  Are you going to do the same talk anytime soon?</p>
<p>Thanks.</p>
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		<item>
		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52898</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Fri, 11 Apr 2008 03:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52898</guid>

					<description><![CDATA[I gave a talk in something called room 510 at Thompson Hall? Is there more than one?]]></description>
			<content:encoded><![CDATA[<p>I gave a talk in something called room 510 at Thompson Hall? Is there more than one?</p>
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		<title>
		By: Froilan		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52897</link>

		<dc:creator><![CDATA[Froilan]]></dc:creator>
		<pubDate>Thu, 10 Apr 2008 23:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52897</guid>

					<description><![CDATA[What happened to this talk?  Room 510 was empty until I left around 7PM.]]></description>
			<content:encoded><![CDATA[<p>What happened to this talk?  Room 510 was empty until I left around 7PM.</p>
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		<title>
		By: Brook		</title>
		<link>https://www.jesperjuul.net/ludologist/2008/04/08/speaking-at-columbia-april-10th-at-6pm/comment-page-1/#comment-52896</link>

		<dc:creator><![CDATA[Brook]]></dc:creator>
		<pubDate>Thu, 10 Apr 2008 18:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=447#comment-52896</guid>

					<description><![CDATA[That sounds like a good talk.]]></description>
			<content:encoded><![CDATA[<p>That sounds like a good talk.</p>
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