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	<title>
	Comments on: The Life of the Chinese Gold Farmer (and that of Academics)	</title>
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	<link>https://www.jesperjuul.net/ludologist/2007/06/21/the-life-of-the-chinese-gold-farmer-and-that-of-academics/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: peter purgathofer		</title>
		<link>https://www.jesperjuul.net/ludologist/2007/06/21/the-life-of-the-chinese-gold-farmer-and-that-of-academics/comment-page-1/#comment-46409</link>

		<dc:creator><![CDATA[peter purgathofer]]></dc:creator>
		<pubDate>Mon, 09 Jul 2007 08:33:56 +0000</pubDate>
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					<description><![CDATA[still, there is a difference. succeeding or failing at a game is still without consequences for your &quot;real&quot; life (in this case, your work). we can analyze a game whether we are successful or not. i recently took part at a e-sports kind of event (pro evolution soccer tournament), and i failed. while this has frustrated me (immensly, but only for a short time), it had no other effects on my life. 

on the other hand, the gold farmer has to succeed. if she were to be a bad player in the game she was trying to farm gold, then she would not earn enough money. she would not be able to pay her rent or insurance. thus, playing would have a very immediate effect on her &quot;real&quot; life. 

for me, this is not playing any more. playing normally has only very limited consequences for the rest of your life.]]></description>
			<content:encoded><![CDATA[<p>still, there is a difference. succeeding or failing at a game is still without consequences for your &#8220;real&#8221; life (in this case, your work). we can analyze a game whether we are successful or not. i recently took part at a e-sports kind of event (pro evolution soccer tournament), and i failed. while this has frustrated me (immensly, but only for a short time), it had no other effects on my life. </p>
<p>on the other hand, the gold farmer has to succeed. if she were to be a bad player in the game she was trying to farm gold, then she would not earn enough money. she would not be able to pay her rent or insurance. thus, playing would have a very immediate effect on her &#8220;real&#8221; life. </p>
<p>for me, this is not playing any more. playing normally has only very limited consequences for the rest of your life.</p>
]]></content:encoded>
		
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		<title>
		By: Jesper		</title>
		<link>https://www.jesperjuul.net/ludologist/2007/06/21/the-life-of-the-chinese-gold-farmer-and-that-of-academics/comment-page-1/#comment-43001</link>

		<dc:creator><![CDATA[Jesper]]></dc:creator>
		<pubDate>Thu, 21 Jun 2007 17:13:46 +0000</pubDate>
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					<description><![CDATA[Agreed, the two are not always that exclusive. Sometimes they are.]]></description>
			<content:encoded><![CDATA[<p>Agreed, the two are not always that exclusive. Sometimes they are.</p>
]]></content:encoded>
		
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		<title>
		By: chico		</title>
		<link>https://www.jesperjuul.net/ludologist/2007/06/21/the-life-of-the-chinese-gold-farmer-and-that-of-academics/comment-page-1/#comment-42905</link>

		<dc:creator><![CDATA[chico]]></dc:creator>
		<pubDate>Thu, 21 Jun 2007 14:06:33 +0000</pubDate>
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					<description><![CDATA[True. But doesn?t work, any work, feels like play, sometimes? Could it be that maybe working with games just enhance that feeling?]]></description>
			<content:encoded><![CDATA[<p>True. But doesn?t work, any work, feels like play, sometimes? Could it be that maybe working with games just enhance that feeling?</p>
]]></content:encoded>
		
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