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	<title>
	Comments on: The 400 Project: Now at 112.	</title>
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	<link>https://www.jesperjuul.net/ludologist/2006/04/06/the-400-project-now-at-112/</link>
	<description>My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other important things.</description>
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		<title>
		By: Aubrey		</title>
		<link>https://www.jesperjuul.net/ludologist/2006/04/06/the-400-project-now-at-112/comment-page-1/#comment-2955</link>

		<dc:creator><![CDATA[Aubrey]]></dc:creator>
		<pubDate>Fri, 07 Apr 2006 09:32:55 +0000</pubDate>
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					<description><![CDATA[I&#039;ve always been a bit skeptical about the 400, but reading through, there&#039;s definately lots of good advice. I love that there are meta-rules about not taking anything to extremes, and using common sense to apply the rules, as they address my main fear of the 400.

Good stuff!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always been a bit skeptical about the 400, but reading through, there&#8217;s definately lots of good advice. I love that there are meta-rules about not taking anything to extremes, and using common sense to apply the rules, as they address my main fear of the 400.</p>
<p>Good stuff!</p>
]]></content:encoded>
		
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		<title>
		By: Chris Martin		</title>
		<link>https://www.jesperjuul.net/ludologist/2006/04/06/the-400-project-now-at-112/comment-page-1/#comment-2954</link>

		<dc:creator><![CDATA[Chris Martin]]></dc:creator>
		<pubDate>Thu, 06 Apr 2006 23:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesperjuul.net/ludologist/?p=252#comment-2954</guid>

					<description><![CDATA[Not entirely on topic, but I thought I&#039;d suggest adding Clint Hocking&#039;s &quot;Click Nothing&quot; (of Ubisoft) blog to your extensive list on the right side of your site.

As for the 400 Project, I think it&#039;s en extremely important endeavour... if only as a self-teaching or plain old teaching tool. Where I was taught anything about &quot;Game Design&quot; in my classes, this would&#039;ve been a nice addition to the course material.

Of course, I had to find it myself during those classes... but it wasn&#039;t nearly as big as it is now (number of entries).]]></description>
			<content:encoded><![CDATA[<p>Not entirely on topic, but I thought I&#8217;d suggest adding Clint Hocking&#8217;s &#8220;Click Nothing&#8221; (of Ubisoft) blog to your extensive list on the right side of your site.</p>
<p>As for the 400 Project, I think it&#8217;s en extremely important endeavour&#8230; if only as a self-teaching or plain old teaching tool. Where I was taught anything about &#8220;Game Design&#8221; in my classes, this would&#8217;ve been a nice addition to the course material.</p>
<p>Of course, I had to find it myself during those classes&#8230; but it wasn&#8217;t nearly as big as it is now (number of entries).</p>
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