Analog Game Studies, volume 1

Analog game studies vol 1Your theoretical injection of the day: ETC Press has announced the first collected volume of Analog Game Studies, edited by Aaron Trammell, Evan Torner and Emma Leigh Waldron.

Contents:

Foreword
Reinventing Analog Game Studies: Introductory Manifesto

ANALYSIS
“Fun in a Different Way”: Rhythms of Engagement and Non-Immersive Play Agendas – Nick Mizer

Strategies for Publishing Transformative Board Games – Will Emigh

Misogyny and the Female Body in Dungeons & Dragons – Aaron Trammell

The Playing Card Platform – Nathan Altice

Orientalism and Abstraction in Eurogames – Will Robinson

DOCUMENTATION
From Where Do Dungeons Come? – Aaron Trammell

Larp-as-Performance-as-Research – Emma Leigh Waldron

Sex and Play-Doh: Exploring Women’s Sexuality Through Larp – Katherine Castiello Jones

O Jogo do Bicho: Pushing the Boundaries of Larp in Brazil – Luiz Falcão

A Nighttime Tale of Xiros – Adam Lazaroff

Visual Design as Metaphor: The Evolution of a Character Sheet – Jason Morningstar

EXPERIMENTATION AND DESIGN
Uncertainty in Analog Role-Playing Games – Evan Torner

Post-Larp Depression – Sarah Lynne Bowman and Evan Torner

Rules for Writing Rules: How Instructional Design Impacts Good Game Design – Ibrahim Yucel

Storium’s Analog Heritage – Lillian Cohen-Moore

Regarding Board Game Errata – Jan Švelch

The Curse of Writing Autobiographical Games – Lizzie Stark