Echochrome

Echochrome was probably the game of Tokyo Game Show that I found the most compelling. If you haven’t read about it, it’s all about rotating the world in order to create Escher-like optical illusions which then actually work.

Echochrome

Hard to say why, but the 2d games of the show looked great on high-definition screens. Seriously. Echochrome and LocoRoco – not sure if they justify a PS3 and a 40 inch TV, but we are getting there.

4 thoughts on “Echochrome”

  1. Echochrome isn’t 2d it’s 3d. I mean, it has very simple graphics but they are still three dimensional hence the fact that you can spin the perspective around. That could never happen if it was a “2d” game. The game wouldn’t work at all in 2d.

    The engine that was created to make it work is a 3d engine where the small area around little stickman is reinterpreted after every step he takes to take into account your view point of him. It’s very clever.

  2. By 2D I meant 2D “as in flat, non-shaded or textured”, i.e. not demonstrating any of the cool effects that were supposed to sell the PS3.

  3. Pingback: Echochrome
  4. I love it, I thought it was a boring game but I tried it and I like it a lot, you can spend a lot of time playing it and having fun, it´s a really really good game.

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